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iwnc2020
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2024-11-15
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3
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iwnc2020
created branch
localization_system
in
iwnc2020/ProjectDDD
2025-07-16 09:33:23 +00:00
iwnc2020
pushed to
localization_system
at
iwnc2020/ProjectDDD
2025-07-16 09:33:23 +00:00
iwnc2020
created pull request
iwnc2020/ProjectDDD#8
2025-07-16 09:21:53 +00:00
event_system
iwnc2020
pushed to
event_system
at
iwnc2020/ProjectDDD
2025-07-16 09:21:22 +00:00
06d3aaf077
EventBus 패턴 구현
iwnc2020
created branch
event_system
in
iwnc2020/ProjectDDD
2025-07-16 09:04:19 +00:00
iwnc2020
pushed to
event_system
at
iwnc2020/ProjectDDD
2025-07-16 09:04:19 +00:00
iwnc2020
pushed to
player_polishing
at
iwnc2020/ProjectDDD
2025-07-16 09:04:05 +00:00
5c21b07583
누락된 에셋 추가
iwnc2020
deleted branch event_system from
iwnc2020/ProjectDDD
2025-07-16 09:02:06 +00:00
iwnc2020
created branch
event_system
in
iwnc2020/ProjectDDD
2025-07-16 08:59:02 +00:00
iwnc2020
pushed to
event_system
at
iwnc2020/ProjectDDD
2025-07-16 08:59:02 +00:00
iwnc2020
pushed to
player_polishing
at
iwnc2020/ProjectDDD
2025-07-16 08:30:09 +00:00
b273bc04b4
불필요한 데이터 삭제 및 이동
iwnc2020
created pull request
iwnc2020/ProjectDDD#7
2025-07-16 08:24:45 +00:00
player_polishing
iwnc2020
pushed to
player_polishing
at
iwnc2020/ProjectDDD
2025-07-16 08:23:55 +00:00
4e8fd18a2a
플레이어 로직 변경에 따른 에셋 추가
iwnc2020
pushed to
player_polishing
at
iwnc2020/ProjectDDD
2025-07-16 08:22:14 +00:00
ba2ef76e32
플레이어 가속, 감속, 충돌 슬라이딩 기능 추가
iwnc2020
created branch
player_polishing
in
iwnc2020/ProjectDDD
2025-07-16 04:36:09 +00:00
iwnc2020
pushed to
player_polishing
at
iwnc2020/ProjectDDD
2025-07-16 04:36:09 +00:00
iwnc2020
pushed to
restaurant_world_setting
at
iwnc2020/ProjectDDD
2025-07-16 04:34:20 +00:00
d5f4b54e6b
로직 변경에 따른 에셋 추가
iwnc2020
pushed to
restaurant_world_setting
at
iwnc2020/ProjectDDD
2025-07-16 04:33:59 +00:00
12ff1ab2b9
Addressable에 SpriteAtlas를 등록해서 Sprite를 받아오는 방식으로 로직 변경
iwnc2020
pushed to
restaurant_world_setting
at
iwnc2020/ProjectDDD
2025-07-15 05:26:24 +00:00
bcba4f0436
테스트 id 변경
iwnc2020
created pull request
iwnc2020/ProjectDDD#6
2025-07-15 04:48:41 +00:00
restaurant_world_setting
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