ProjectDDD/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/IEventSystemUser.cs

14 lines
334 B (Stored with Git LFS)
C#

namespace PixelCrushers
{
/// <summary>
/// Allows classes to have a reference to an EventSystem.
/// Useful for local multiplayer games that have more than one EventSystem.
/// </summary>
public interface IEventSystemUser
{
UnityEngine.EventSystems.EventSystem eventSystem { get; set; }
}
}