ProjectDDD/Assets/Toon Water URP/Functions/ClipValues.cginc
2025-05-30 18:12:31 +09:00

15 lines
223 B (Stored with Git LFS)
HLSL

void ClipValues_half(out half2 Out)
{
Out = half2(
UNITY_NEAR_CLIP_VALUE,
UNITY_RAW_FAR_CLIP_VALUE
);
}
void ClipValues_float(out half2 Out)
{
Out = half2(
UNITY_NEAR_CLIP_VALUE,
UNITY_RAW_FAR_CLIP_VALUE
);
}