ProjectDDD/Packages/com.opsive.behaviordesigner/Runtime/Tasks/Conditionals/Math/IntComparison.cs
2025-08-19 18:53:26 +09:00

61 lines
2.4 KiB
C#

#if GRAPH_DESIGNER
/// ---------------------------------------------
/// Behavior Designer
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.BehaviorDesigner.Runtime.Tasks.Conditionals.Math
{
using Opsive.GraphDesigner.Runtime;
using Opsive.GraphDesigner.Runtime.Variables;
using UnityEngine;
[NodeDescription("Compares two integer values.")]
[Shared.Utility.Category("Math")]
public class IntComparison : Conditional
{
/// <summary>
/// Specifies the type of comparison that should be performed.
/// </summary>
protected enum Operation
{
LessThan,
LessThanOrEqualTo,
EqualTo,
NotEqualTo,
GreaterThanOrEqualTo,
GreaterThan
}
[Tooltip("The operation that should be performed.")]
[SerializeField] protected SharedVariable<Operation> m_Operation;
[Tooltip("The first integer.")]
[SerializeField] protected SharedVariable<int> m_Integer1;
[Tooltip("The second integer.")]
[SerializeField] protected SharedVariable<int> m_Integer2;
/// <summary>
/// Executes the task.
/// </summary>
/// <returns>The execution status of the task.</returns>
public override TaskStatus OnUpdate()
{
switch (m_Operation.Value) {
case Operation.LessThan:
return m_Integer1.Value < m_Integer2.Value ? TaskStatus.Success : TaskStatus.Failure;
case Operation.LessThanOrEqualTo:
return m_Integer1.Value <= m_Integer2.Value ? TaskStatus.Success : TaskStatus.Failure;
case Operation.EqualTo:
return m_Integer1.Value == m_Integer2.Value ? TaskStatus.Success : TaskStatus.Failure;
case Operation.NotEqualTo:
return m_Integer1.Value != m_Integer2.Value ? TaskStatus.Success : TaskStatus.Failure;
case Operation.GreaterThanOrEqualTo:
return m_Integer1.Value >= m_Integer2.Value ? TaskStatus.Success : TaskStatus.Failure;
case Operation.GreaterThan:
return m_Integer1.Value > m_Integer2.Value ? TaskStatus.Success : TaskStatus.Failure;
}
return TaskStatus.Failure;
}
}
}
#endif