ProjectDDD/Assets/_DDD/_Scripts/Restaurant/Controller/Conrtollers/ManagementController.cs
2025-08-27 17:25:11 +09:00

30 lines
753 B
C#

using System.Threading.Tasks;
using UnityEngine;
namespace DDD.Restaurant
{
public class ManagementController : FlowController
{
public override Task InitializeController()
{
return Task.CompletedTask;
}
public override Task InitializeState()
{
// Load default asset
RestaurantState.Instance.ManagementState.InitializeReadyForRestaurant();
return Task.CompletedTask;
}
public override Task OnReadyNewFlow(GameFlowState newFlowState)
{
return Task.CompletedTask;
}
public override Task OnExitCurrentFlow(GameFlowState exitingFlowState)
{
return Task.CompletedTask;
}
}
}