26 lines
644 B
C#
26 lines
644 B
C#
using UnityEngine;
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namespace DDD
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{
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public abstract class BaseUi : MonoBehaviour
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{
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public virtual bool IsBlockingTime => false;
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public virtual bool IsOpen => gameObject.activeSelf;
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protected virtual void Start()
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{
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TryRegister();
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}
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protected virtual void OnDestroy()
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{
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TryUnregister();
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}
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protected virtual void TryRegister() { }
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protected virtual void TryUnregister() { }
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public virtual void Open() => gameObject.SetActive(true);
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public virtual void Close() => gameObject.SetActive(false);
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}
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} |