17 lines
466 B
C#
17 lines
466 B
C#
// <auto-generated>
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using System.Linq;
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using UnityEngine;
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namespace DDD
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{
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[CreateAssetMenu(fileName = "LevelDataAsset", menuName = "GoogleSheet/LevelDataAsset")]
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public class LevelDataAsset : DataAsset<LevelDataEntry>
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{
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public LevelDataEntry GetLevelDataEntryByLevel()
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{
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var currentLevel = GameState.Instance.LevelState.Level;
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return _datas.Where(x => x.Level == currentLevel).FirstOrDefault();
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}
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}
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} |