ProjectDDD/Assets/_DDD/_Scripts/InputSystem/UiInputBindingSo.cs
2025-07-22 16:58:07 +09:00

12 lines
327 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "_UiInputBindingSo", menuName = "Ui/UiInputBindingSo")]
public class UiInputBindingSo : ScriptableObject
{
public InputActionMaps InputActionMaps;
public List<UiActionBinding> Bindings = new();
}
}