ProjectDDD/Packages/com.arongranberg.astar/Editor/ModifierEditors/FunnelModifierEditor.cs

17 lines
397 B (Stored with Git LFS)
C#

using UnityEditor;
namespace Pathfinding {
[CustomEditor(typeof(FunnelModifier))]
[CanEditMultipleObjects]
public class FunnelModifierEditor : EditorBase {
protected override void Inspector () {
Section("Settings for navmeshes");
PropertyField("quality");
PropertyField("splitAtEveryPortal");
Section("Settings for grids");
PropertyField("accountForGridPenalties");
}
}
}