89 lines
3.5 KiB (Stored with Git LFS)
C#
89 lines
3.5 KiB (Stored with Git LFS)
C#
// Copyright (c) Pixel Crushers. All rights reserved.
|
|
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
|
|
namespace PixelCrushers.DialogueSystem
|
|
{
|
|
|
|
[CustomPropertyDrawer(typeof(LuaConditionsWizardAttribute))]
|
|
public class LuaConditionsWizardDrawer : PropertyDrawer
|
|
{
|
|
|
|
private LuaConditionWizard luaConditionWizard = new LuaConditionWizard(EditorTools.selectedDatabase);
|
|
private float lastComputedHeight = 16f;
|
|
private float propertyWidth = 0;
|
|
private string lastValue = null;
|
|
private float _luaFieldWidth = 0;
|
|
private float luaFieldWidth
|
|
{
|
|
get { return _luaFieldWidth; }
|
|
set { if (value > 0) _luaFieldWidth = value; }
|
|
}
|
|
|
|
private bool ShowReferenceDatabase()
|
|
{
|
|
var attr = attribute as LuaConditionsWizardAttribute;
|
|
return (attr != null) ? attr.showReferenceDatabase : false;
|
|
}
|
|
|
|
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
|
{
|
|
EditorTools.SetInitialDatabaseIfNull();
|
|
var height = (EditorTools.selectedDatabase == null) ? EditorGUIUtility.singleLineHeight : (lastComputedHeight - EditorGUIUtility.singleLineHeight + 2f);
|
|
if (ShowReferenceDatabase()) height += EditorGUIUtility.singleLineHeight;
|
|
return height;
|
|
}
|
|
|
|
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
|
{
|
|
EditorGUI.BeginProperty(position, label, property);
|
|
try
|
|
{
|
|
EditorTools.SetInitialDatabaseIfNull();
|
|
try
|
|
{
|
|
luaFieldWidth = position.width - 16f;
|
|
|
|
if (ShowReferenceDatabase())
|
|
{
|
|
EditorTools.DrawReferenceDatabase(new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight));
|
|
position = new Rect(position.x, position.y + EditorGUIUtility.singleLineHeight, position.width, position.height - EditorGUIUtility.singleLineHeight);
|
|
}
|
|
luaConditionWizard.database = EditorTools.selectedDatabase;
|
|
if (luaConditionWizard.database == null)
|
|
{
|
|
EditorGUI.PropertyField(position, property);
|
|
}
|
|
else
|
|
{
|
|
if (lastValue != null && lastValue != property.stringValue)
|
|
{
|
|
luaConditionWizard.ResetWizard();
|
|
}
|
|
if (!luaConditionWizard.IsOpen)
|
|
{
|
|
luaConditionWizard.OpenWizard(property.stringValue);
|
|
}
|
|
if (position.width > 16) propertyWidth = position.width - 16;
|
|
lastComputedHeight = luaConditionWizard.GetHeight(property.stringValue, propertyWidth, true) +
|
|
EditorGUIUtility.singleLineHeight;
|
|
property.stringValue = luaConditionWizard.Draw(position, label, property.stringValue);
|
|
lastValue = property.stringValue;
|
|
}
|
|
}
|
|
catch (System.Exception)
|
|
{
|
|
// Don't cause editor problems if Lua wizard has problems.
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
EditorGUI.EndProperty();
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
}
|