ProjectDDD/Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/Scripts/AllIn1VfxAutoDestroy.cs

14 lines
285 B (Stored with Git LFS)
C#

using UnityEngine;
namespace AllIn1VfxToolkit.Demo.Scripts
{
public class AllIn1VfxAutoDestroy : MonoBehaviour
{
[SerializeField] private float destroyTime = 1f;
private void Start()
{
Destroy(gameObject, destroyTime);
}
}
}