ProjectDDD/Assets/_DDD/_Scripts/GameFramework/ManagerDefinitionSo.cs

11 lines
291 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "ManagerDefinitionSo", menuName = "GameFramework/ManagerDefinitionSo")]
public class ManagerDefinitionSo : ScriptableObject
{
public List<Singleton> ManagerClasses;
}
}