30 lines
683 B (Stored with Git LFS)
C#
30 lines
683 B (Stored with Git LFS)
C#
// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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namespace PixelCrushers
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{
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/// <summary>
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/// Enables a component when the scene starts.
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/// </summary>
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[AddComponentMenu("")] // Use wrapper instead.
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public class EnableOnStart : MonoBehaviour
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{
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[Tooltip("Enable this component when on start.")]
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[SerializeField]
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private Component m_component;
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public Component component
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{
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get { return m_component; }
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set { m_component = value; }
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}
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private void Start()
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{
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ComponentUtility.SetComponentEnabled(m_component, true);
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}
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}
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}
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