ProjectDDD/Assets/_DDD/_Scripts/GameFlow/GameFlowReadyHandler.cs
2025-07-14 15:38:22 +09:00

10 lines
218 B
C#

using System.Threading.Tasks;
using UnityEngine;
namespace DDD
{
public abstract class GameFlowReadyHandler : ScriptableObject
{
public abstract Task OnReadyNewFlow(GameFlowState newFlowState);
}
}