ProjectDDD/Assets/_DDD/_Scripts/RestaurantData/DataObjects/RestaurantManagementDataSo.cs
2025-08-17 08:57:23 +09:00

15 lines
462 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "RestaurantManagementDataSo", menuName = "RestaurantData/RestaurantManagementDataSo", order = 0)]
public class RestaurantManagementDataSo : ScriptableObject
{
public ItemSlotUi ItemSlotUiPrefab;
public TasteHashTagSlotUi TasteHashTagSlotUiPrefab;
public Material FoodTasteMaterial;
public Material DrinkTasteMateria;
}
}