11 lines
291 B
C#
11 lines
291 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace DDD
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{
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[CreateAssetMenu(fileName = "ManagerDefinitionSo", menuName = "GameFramework/ManagerDefinitionSo")]
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public class ManagerDefinitionSo : ScriptableObject
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{
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public List<Singleton> ManagerClasses;
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}
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} |