18 lines
615 B
C#
18 lines
615 B
C#
using Sirenix.OdinInspector;
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using UnityEngine;
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namespace DDD
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{
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[CreateAssetMenu(fileName = "RestaurantManagementDataSo", menuName = "RestaurantData/RestaurantManagementDataSo", order = 0)]
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public class RestaurantManagementDataSo : ScriptableObject
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{
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public ItemSlotUi ItemSlotUiPrefab;
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public TasteHashTagSlotUi TasteHashTagSlotUiPrefab;
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public Material FoodTasteMaterial;
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public Material DrinkTasteMateria;
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public RuntimeAnimatorController TodayMenuSlotUiAnimatorController;
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public RuntimeAnimatorController InventorySlotUiAnimatorController;
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}
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} |