ProjectDDD/Assets/_DDD/_Scripts/RestaurantData/DataObjects/RestaurantManagementDataSo.cs

18 lines
615 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "RestaurantManagementDataSo", menuName = "RestaurantData/RestaurantManagementDataSo", order = 0)]
public class RestaurantManagementDataSo : ScriptableObject
{
public ItemSlotUi ItemSlotUiPrefab;
public TasteHashTagSlotUi TasteHashTagSlotUiPrefab;
public Material FoodTasteMaterial;
public Material DrinkTasteMateria;
public RuntimeAnimatorController TodayMenuSlotUiAnimatorController;
public RuntimeAnimatorController InventorySlotUiAnimatorController;
}
}