ProjectDDD/Assets/_DDD/_Scripts/GameUi/BaseUi.cs
2025-07-21 16:53:39 +09:00

26 lines
644 B
C#

using UnityEngine;
namespace DDD
{
public abstract class BaseUi : MonoBehaviour
{
public virtual bool IsBlockingTime => false;
public virtual bool IsOpen => gameObject.activeSelf;
protected virtual void Start()
{
TryRegister();
}
protected virtual void OnDestroy()
{
TryUnregister();
}
protected virtual void TryRegister() { }
protected virtual void TryUnregister() { }
public virtual void Open() => gameObject.SetActive(true);
public virtual void Close() => gameObject.SetActive(false);
}
}