ProjectDDD/Assets/Plugins/AllIn1SpriteShader/Demo/Scripts/DemoItem.cs
2025-07-08 19:46:31 +09:00

14 lines
276 B
C#

using UnityEngine;
namespace AllIn1SpriteShader
{
public class DemoItem : MonoBehaviour
{
static readonly Vector3 lookAtZ = new Vector3(0, 0, 1);
void Update()
{
transform.LookAt(transform.position + lookAtZ);
}
}
}