20 lines
452 B
C#
20 lines
452 B
C#
using UnityEngine;
|
|
|
|
namespace LayerLab.CasualGame
|
|
{
|
|
public class PanelView : MonoBehaviour
|
|
{
|
|
[SerializeField] private GameObject[] otherPanels;
|
|
|
|
public void OnEnable()
|
|
{
|
|
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(true);
|
|
}
|
|
|
|
public void OnDisable()
|
|
{
|
|
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(false);
|
|
}
|
|
}
|
|
}
|