ProjectDDD/Assets/External/EasyGridBuilder Pro/Scripts/Utilities/Internal/ColliderBridgeFreeObject.cs
2025-07-08 19:46:31 +09:00

30 lines
696 B
C#

using UnityEngine;
using SoulGames.EasyGridBuilderPro;
namespace SoulGames.Utilities
{
public class ColliderBridgeFreeObject : MonoBehaviour
{
FreeObjectGhost listener;
public void Awake()
{
this.listener = MultiGridManager.Instance.transform.GetComponentInChildren<FreeObjectGhost>();
}
private void OnTriggerEnter(Collider other)
{
listener.OnTriggerEnter(other);
}
private void OnTriggerExit(Collider other)
{
listener.OnTriggerExit(other);
}
private void OnTriggerStay(Collider other)
{
listener.OnTriggerStay(other);
}
}
}