ProjectDDD/Assets/_DDD/_Scripts/RestaurantCharacter/Player/RestaurantPlayerCharacter.cs

13 lines
263 B
C#

using UnityEngine;
namespace DDD
{
public class RestaurantPlayerCharacter : RestaurantCharacter
{
protected override void Awake()
{
base.Awake();
PlayerManager.Instance.RegisterPlayer(gameObject);
}
}
}