ProjectDDD/Assets/Samples/Shader Graph/Common/Scripts/DisableGizmos.cs
2025-07-30 19:44:58 +09:00

22 lines
412 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[ExecuteInEditMode]
public class DisableGizmos : MonoBehaviour
{
// Start is called before the first frame update
void Awake()
{
#if UNITY_EDITOR
SceneView view = SceneView.lastActiveSceneView;
if (view != null)
{
view.drawGizmos = false;
}
#endif
}
}