ProjectDDD/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Chunk/ExprStmt.cs
2025-07-08 19:46:31 +09:00

17 lines
354 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace Language.Lua
{
public partial class ExprStmt : Statement
{
public override LuaValue Execute(LuaTable enviroment, out bool isBreak)
{
this.Expr.Evaluate(enviroment);
isBreak = false;
return null;
}
}
}