ProjectDDD/Assets/External/Behavior Designer/Runtime/Variables/SharedHumanBodyBones.cs
2025-07-07 19:25:56 +09:00

8 lines
309 B (Stored with Git LFS)
C#

namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedHumanBodyBones : SharedVariable<UnityEngine.HumanBodyBones>
{
public static implicit operator SharedHumanBodyBones(UnityEngine.HumanBodyBones value) { return new SharedHumanBodyBones { Value = value }; }
}
}