ProjectDDD/Assets/Scirpts/ItemBuild/ItemUI.cs

21 lines
318 B
C#

using DDD;
using TMPro;
using UnityEngine;
public class ItemUI : MonoBehaviour
{
public TextMeshProUGUI nameText;
private Item _item;
public void SetUpItem(Item item)
{
_item = item;
UpdateItem();
}
private void UpdateItem()
{
nameText.text = _item.Name;
}
}