ProjectDDD/Packages/com.arongranberg.astar/Core/ECS/Components/AgentCylinderShape.cs
2025-07-08 19:46:31 +09:00

19 lines
442 B
C#

#if MODULE_ENTITIES
using Unity.Entities;
namespace Pathfinding.ECS {
using Pathfinding;
using Pathfinding.ECS.RVO;
/// <summary>An agent's shape represented as a cylinder</summary>
[System.Serializable]
public struct AgentCylinderShape : IComponentData {
/// <summary>Radius of the agent in world units</summary>
public float radius;
/// <summary>Height of the agent in world units</summary>
public float height;
}
}
#endif