20 lines
426 B
C#
20 lines
426 B
C#
// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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namespace PixelCrushers.DialogueSystem
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{
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/// <summary>
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/// Add [DialogueTriggerEvent] to a string variable show a popup of
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/// dialogue trigger events in the inspector.
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/// </summary>
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public class DialogueTriggerEventAttribute : PropertyAttribute
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{
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public DialogueTriggerEventAttribute()
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{
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}
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}
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}
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