ProjectDDD/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Quest/StandardUIQuestTemplateAlternateDescriptions.cs
2025-07-08 19:46:31 +09:00

28 lines
615 B
C#

// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
using System;
namespace PixelCrushers.DialogueSystem
{
[Serializable]
public class StandardUIQuestTemplateAlternateDescriptions
{
[Tooltip("(Optional) If set, use if state is success.")]
public UITextField successDescription;
[Tooltip("(Optional) If set, use if state is failure.")]
public UITextField failureDescription;
public void SetActive(bool value)
{
successDescription.SetActive(value);
failureDescription.SetActive(value);
}
}
}