ProjectDDD/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SceneValidationMode.cs
2025-07-08 19:46:31 +09:00

32 lines
705 B
C#

// Copyright (c) Pixel Crushers. All rights reserved.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PixelCrushers
{
/// <summary>
/// Specifies the reason why SaveSystem.validateSceneName is being called.
/// </summary>
public enum SceneValidationMode
{
/// <summary>
/// Just loading a new scene.
/// </summary>
LoadingScene,
/// <summary>
/// Loading a saved game.
/// </summary>
LoadingSavedGame,
/// <summary>
/// Resetting the game state and loading the first gameplay scene.
/// </summary>
RestartingGame
}
}