ProjectDDD/Assets/Plugins/Borodar/RainbowHierarchy/Scripts/Runtime/HierarchyRuleset.cs
2025-07-08 19:46:31 +09:00

25 lines
630 B
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
namespace Borodar.RainbowHierarchy
{
[ExecuteInEditMode]
[HelpURL(AssetInfo.HELP_URL)]
public class HierarchyRuleset : MonoBehaviour
{
public const int VERSION = 1;
[FormerlySerializedAs("HierarchyItems")]
public List<HierarchyRule> Rules = new List<HierarchyRule>();
//---------------------------------------------------------------------
// Messages
//---------------------------------------------------------------------
private void Awake()
{
HierarchyEditorProxy.UpdateOldRuleset?.Invoke(gameObject);
}
}
}