ProjectDDD/Assets/Plugins/AllIn1VfxToolkit/Demo & Assets/Demo/Scripts/AllIn1AutoRotate.cs
2025-07-08 19:46:31 +09:00

15 lines
398 B
C#

using UnityEngine;
namespace AllIn1VfxToolkit.Demo.Scripts
{
public class AllIn1AutoRotate : MonoBehaviour
{
[SerializeField] private float rotationSpeed = 30f;
[SerializeField] private Vector3 rotationAxis = Vector3.up;
private void Update()
{
transform.Rotate(rotationAxis * (rotationSpeed * Time.deltaTime), Space.Self);
}
}
}