32 lines
893 B
Plaintext
32 lines
893 B
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 68c1d07ca14386b448937146f73392cb, type: 3}
|
|
m_Name: Explosions Water Splash
|
|
m_EditorClassIdentifier:
|
|
onlyOneAtATime: 0
|
|
canBePlayedAgain: 1
|
|
randomSpreadRadius: 2
|
|
cooldown: 0
|
|
isShootProjectile: 0
|
|
effectPrefab: {fileID: 5270293092982160256, guid: 31b7e818b1c9ab8458e851630289e0d5,
|
|
type: 3}
|
|
spawnTouchingFloor: 1
|
|
projectileSpeed: 15
|
|
projectilePrefab: {fileID: 0}
|
|
muzzleFlashPrefab: {fileID: 0}
|
|
impactPrefab: {fileID: 0}
|
|
doCameraShake: 1
|
|
mainEffectShakeAmount: 0.05
|
|
projectileImpactShakeAmount: 1
|
|
positionOffset: {x: 0, y: 0, z: 0}
|
|
scaleMultiplier: 2
|