#if GRAPH_DESIGNER /// --------------------------------------------- /// Behavior Designer /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- namespace Opsive.BehaviorDesigner.Runtime.Tasks.Actions { using Opsive.GraphDesigner.Runtime; /// /// A TaskObject implementation of the Action task. /// [NodeIcon("3bbdfa553da4d554e9d74f8d88915aac", "6437308e972f99f48953f20198fd4e94")] public abstract class Action : Task, IAction { } } #endif