#if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR) using UnityEngine; namespace SingularityGroup.HotReload { internal static class PackageConst { //CI changes this property to 'true' for asset store builds. //Don't touch unless you know what you are doing public static bool IsAssetStoreBuild => true; public const string Version = "1.13.7"; // Never higher than Version // Used for the download public const string ServerVersion = "1.13.7"; public const string PackageName = "com.singularitygroup.hotreload"; public const string LibraryCachePath = "Library/" + PackageName; public const string ConfigFileName = "hot-reload-config.json"; } } #endif