%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 030615162ae12dc4590d33cf406f97d3, type: 3} m_Name: EnvironmentDataSo m_EditorClassIdentifier: Datas: - k__BackingField: Item_Environment_001 EnvironmentType: 1 InteractionType: 0 RendererType: 1 IsTrigger: 0 SkeletonDataName: SkinName: DefaultAnimationName: SpriteKey: Barrel01 Size: 1 - k__BackingField: Item_Environment_002 EnvironmentType: 1 InteractionType: 0 RendererType: 2 IsTrigger: 1 SkeletonDataName: Coral_SkeletonData SkinName: Coral01 DefaultAnimationName: Coral01/Idle SpriteKey: Size: 1 - k__BackingField: Item_Environment_003 EnvironmentType: 1 InteractionType: 0 RendererType: 2 IsTrigger: 1 SkeletonDataName: Coral_SkeletonData SkinName: Coral02 DefaultAnimationName: Coral02/Idle SpriteKey: Size: 1 - k__BackingField: Item_Environment_004 EnvironmentType: 1 InteractionType: 0 RendererType: 2 IsTrigger: 1 SkeletonDataName: SummerGrass01_SkeletonData SkinName: default DefaultAnimationName: Normal SpriteKey: Size: 0.3 - k__BackingField: Item_Environment_005 EnvironmentType: 2 InteractionType: 1 RendererType: 2 IsTrigger: 0 SkeletonDataName: SkinName: DefaultAnimationName: SpriteKey: Size: 1