using UnityEngine; namespace DDD.Restaurant { public static class RestaurantEvents { public static ItemSlotSelectedEvent ItemSlotSelectedEvent = new(); public static TodayMenuAddedEvent TodayMenuAddedEvent = new(); public static TodayMenuRemovedEvent TodayMenuRemovedEvent = new(); public static RestaurantInteractionEvent InteractionEvent = new(); } #region RestaurantInteractionEvents public class ItemSlotSelectedEvent : IEvent { public ItemModel Model; } public class TodayMenuAddedEvent : IEvent {} public class TodayMenuRemovedEvent : IEvent { public InventoryCategoryType InventoryCategoryType; } #endregion }