using System.Collections.Generic; using UnityEngine; using UnityEngine.Serialization; namespace Borodar.RainbowHierarchy { [ExecuteInEditMode] [HelpURL(AssetInfo.HELP_URL)] public class HierarchyRuleset : MonoBehaviour { public const int VERSION = 1; [FormerlySerializedAs("HierarchyItems")] public List Rules = new List(); //--------------------------------------------------------------------- // Messages //--------------------------------------------------------------------- private void Awake() { HierarchyEditorProxy.UpdateOldRuleset?.Invoke(gameObject); } } }