namespace Borodar.RainbowHierarchy { public enum HierarchyIcon { // General None = 0, Custom = 1, // Colors Red = 1000, Vermilion = 2000, Orange = 3000, Amber = 4000, Yellow = 5000, Lime = 6000, Chartreuse = 7000, Harlequin = 8000, Green = 9000, Emerald = 10000, SpringGreen = 11000, Aquamarine = 12000, Cyan = 13000, SkyBlue = 14000, Azure = 15000, Cerulean = 16000, Blue = 17000, Indigo = 18000, Violet = 19000, Purple = 20000, Magenta = 21000, Fuchsia = 22000, Rose = 23000, Crimson = 24000, // General EditorSettings = 103000, Font = 104000, Favorite = 104500, GuiSkin = 105000, Material = 106000, PhysicMaterial = 107000, Prefab = 108000, SceneAsset = 109000, ScriptableObject = 110000, Sprite = 110050, SpriteAtlas = 110100, Texture2D = 110150, Texture = 113000, RenderTexture = 113050, Transform = 114000, // Animation Animation = 117000, AnimationClip = 117050, AnimatorController = 117100, AnimatorOverrideController = 117150, AnimationState = 117200, AnimationStateMachine = 117250, AnimationStateTransition = 117300, Animator = 117350, AnyStateNode = 117400, AvatarMask = 117450, BlendTree = 117500, // AR WorldAnchor = 120000, ArAnchor = 121000, // Assets DefaultAsset = 125000, TextAsset = 125150, TextScriptImporter = 125200, CsScript = 125250, ComputeShader = 125300, JsScript = 125350, RaytracingShader = 125400, ShaderImporter = 125450, StyleSheet = 125500, VisualTreeAsset = 125550, BooScript = 125600, AssemblyDefinitionAsset = 125650, MetaFile = 125700, Shader = 125750, ShaderVariant = 125800, TerrainData = 125850, // Audio AudioChorusFilter = 130000, AudioDistortionFilter = 131000, AudioEchoFilter = 132000, AudioHighPassFilter = 133000, AudioListener = 134000, AudioLowPassFilter = 135000, AudioReverbFilter = 136000, AudioReverbZone = 137000, AudioSource = 138000, AudioClip = 138020, AudioMixerController = 138040, AudioMixerGroup = 138060, AudioMixerSnapshot = 138080, AudioMixerView = 138100, AudioSpatializer = 138120, Microphone = 138140, // Collab CollabChanges = 138500, CollabChangesConflict = 138550, CollabChangesDeleted = 138600, CollabConflict = 138650, CollabCreate = 138700, CollabDeleted = 138750, CollabEdit = 138800, CollabExclude = 138850, CollabMoved = 138900, // Console ConsoleError = 139100, ConsoleErrorGray = 139120, ConsoleInfo = 139140, ConsoleInfoGray = 139160, ConsoleWarning = 139180, ConsoleWarningGray = 139200, ConsoleWindow = 139220, // Effects Halo = 139500, LensFlare = 140000, LineRenderer = 141000, ParticleSystem = 142000, Projector = 143000, TrailRenderer = 144000, VisualEffect = 145000, VisualEffectAsset = 145100, VisualEffectBlock = 145200, VisualEffectOperator = 145300, Flare = 145350, // Events EventSystem = 150000, EventTrigger = 151000, GraphicRaycaster = 152000, Physics2DRaycaster = 153000, PhysicsRaycaster = 154000, StandaloneInputModule = 155000, TouchInputModule = 156000, HoloLensInputModule = 156100, // Folders Folder = 158000, FolderEmpty = 158050, FolderFavorite = 158100, FolderOpened = 158150, // Layout AspectRatioFitter = 160000, Canvas = 161000, CanvasGroup = 162000, CanvasScaler = 163000, ContentSizeFitter = 164000, GridLayoutGroup = 165000, HorizontalLayoutGroup = 166000, LayoutElement = 167000, RectTransform = 168000, RectTransformBlueprint = 168500, VerticalLayoutGroup = 169000, // Light Light = 169500, AreaLight = 169510, DirectionalLight = 169520, Spotlight = 169530, LightProbes = 169540, LightProbeGroup = 169550, LightProbeProxyVolume = 169560, LightingDataAsset = 169570, LightingSettings = 169580, LightmapParameters = 169590, // Meshes Mesh = 170000, MeshFilter = 171000, MeshRenderer = 172000, SkinnedMeshRenderer = 173000, TextMesh = 174000, // Miscellaneous AimConstraint = 180000, ArticulationBody = 182500, BillboardRenderer = 183000, Grid = 184000, LookAtConstraint = 185000, ParentConstraint = 186000, ParticleSystemForceField = 186500, PositionConstraint = 187000, RotationConstraint = 189000, ScaleConstraint = 190000, SpriteMask = 191000, SpriteShapeRenderer = 192000, Terrain = 193000, WindZone = 194000, // Navigation NavMeshAgent = 200000, NavMeshObstacle = 201000, OffMeshLink = 202000, NavMeshData = 202100, // Network NetworkAnimator = 210000, NetworkDiscovery = 211000, NetworkIdentity = 212000, NetworkLobbyManager = 213000, NetworkManager = 214000, NetworkManagerHUD = 215000, NetworkMigrationManager = 216000, NetworkProximityChecker = 217000, NetworkStartPosition = 218000, NetworkTransform = 219000, NetworkTransformChild = 220000, NetworkTransformVisualizer = 221000, // Physics 2D AreaEffector2D = 230000, BoxCollider2D = 231000, BuoyancyEffector2D = 232000, CapsuleCollider2D = 233000, CircleCollider2D = 234000, CompositeCollider2D = 235000, ConstantForce2D = 236000, DistanceJoint2D = 237000, EdgeCollider2D = 238000, FixedJoint2D = 239000, FrictionJoint2D = 240000, HingeJoint2D = 241000, PlatformEffector2D = 242000, PointEffector2D = 243000, PolygonCollider2D = 244000, RelativeJoint2D = 245000, Rigidbody2D = 246000, SliderJoint2D = 247000, SpringJoint2D = 248000, SurfaceEffector2D = 249000, TargetJoint2D = 250000, WheelJoint2D = 251000, // Physics BoxCollider = 260000, CapsuleCollider = 261000, CharacterController = 262000, CharacterJoint = 263000, Cloth = 264000, ConfigurableJoint = 265000, ConstantForce = 266000, FixedJoint = 267000, HingeJoint = 268000, MeshCollider = 269000, Rigidbody = 270000, SphereCollider = 271000, SpringJoint = 272000, TerrainCollider = 273000, WheelCollider = 274000, // Playables PlayableDirector = 280000, // Rendering Camera = 290000, CanvasRenderer = 291000, FlareLayer = 292000, LODGroup = 296000, OcclusionArea = 297000, OcclusionPortal = 298000, ReflectionProbe = 299000, Skybox = 300000, Cubemap = 300500, SortingGroup = 301000, SpriteRenderer = 302000, StreamingController = 303000, // Tilemap Tilemap = 310000, TilemapCollider2D = 311000, TilemapRenderer = 312000, Tile = 312100, // UI Button = 320000, Dropdown = 321000, Image = 322000, InputField = 323000, Mask = 324000, RawImage = 325000, RectMask2D = 325500, Scrollbar = 326000, ScrollRect = 327000, Selectable = 328000, Slider = 329000, Text = 330000, Toggle = 331000, ToggleGroup = 332000, Outline = 333000, PositionAsUV1 = 334000, Shadow = 335000, // Video VideoClipOld = 340000, VideoPlayer = 341000, } }