레스토랑 플레이어 무브먼트 리팩토링 #9
@ -242,7 +242,7 @@ private bool TryGetCollisionInfo(Vector3 direction, out RaycastHit hit)
|
||||
int layerMask = ~_playerDataSo.IgnoreSlidingLayerMask;
|
||||
|
||||
return Physics.BoxCast(origin, halfExtents * _playerDataSo.BoxCastExtentScale,
|
||||
direction, out hit, transform.rotation, distance, layerMask);
|
||||
direction, out hit, transform.rotation, distance, layerMask, QueryTriggerInteraction.Ignore);
|
||||
}
|
||||
|
||||
private float CalculateSlideFactor(Vector3 direction, Vector3 normal)
|
||||
|
Loading…
Reference in New Issue
Block a user