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9b9e5c1a9b
Author | SHA1 | Date | |
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4f735d3910 | |||
4b3e6187ff | |||
13c4f4be7c | |||
2210c9a33f |
1
.gitattributes
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1
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -15,6 +15,15 @@ namespace DDD
|
||||
{
|
||||
public class AssetManager : Singleton<AssetManager>, IManager
|
||||
{
|
||||
private static readonly Dictionary<string, AsyncOperationHandle> _cachedHandles = new();
|
||||
|
||||
protected override void OnApplicationQuit()
|
||||
{
|
||||
base.OnApplicationQuit();
|
||||
|
||||
ReleaseAllCached();
|
||||
}
|
||||
|
||||
public void PreInit()
|
||||
{
|
||||
|
||||
@ -32,31 +41,26 @@ public void PostInit()
|
||||
|
||||
public static async Task<T> LoadAsset<T>(string key) where T : UnityEngine.Object
|
||||
{
|
||||
var handle = Addressables.LoadAssetAsync<T>(key);
|
||||
await handle.Task;
|
||||
|
||||
if (handle.Status == AsyncOperationStatus.Succeeded)
|
||||
return handle.Result;
|
||||
|
||||
Debug.LogError($"Addressable load failed : {key}");
|
||||
return null;
|
||||
}
|
||||
|
||||
public static async Task<T> LoadAsset<T>(AssetReference reference) where T : UnityEngine.Object
|
||||
{
|
||||
if (reference == null)
|
||||
if (_cachedHandles.TryGetValue(key, out var handle))
|
||||
{
|
||||
Debug.LogError("Null AssetReference");
|
||||
return null;
|
||||
if (handle.IsValid() && handle.Result is T result)
|
||||
return result;
|
||||
|
||||
Debug.LogWarning($"[AssetManager] Type mismatch or invalid handle for key: {key}");
|
||||
return handle.Result as T;
|
||||
}
|
||||
|
||||
var handle = reference.LoadAssetAsync<T>();
|
||||
await handle.Task;
|
||||
// ✅ 새로 로드
|
||||
var newHandle = Addressables.LoadAssetAsync<T>(key);
|
||||
await newHandle.Task;
|
||||
|
||||
if (handle.Status == AsyncOperationStatus.Succeeded)
|
||||
return handle.Result;
|
||||
if (newHandle.Status == AsyncOperationStatus.Succeeded)
|
||||
{
|
||||
_cachedHandles[key] = newHandle;
|
||||
return newHandle.Result;
|
||||
}
|
||||
|
||||
Debug.LogError($"AssetReference load failed: {reference.RuntimeKey}");
|
||||
Debug.LogError($"[AssetManager] Failed to load asset: {key}");
|
||||
return null;
|
||||
}
|
||||
|
||||
@ -90,6 +94,24 @@ public static async Task UnloadScene(SceneInstance sceneInstance)
|
||||
await handle.Task;
|
||||
}
|
||||
|
||||
public static void ReleaseAllCached()
|
||||
{
|
||||
if (_cachedHandles.Count == 0) return;
|
||||
|
||||
foreach (var kvp in _cachedHandles)
|
||||
{
|
||||
var handle = kvp.Value;
|
||||
if (handle.IsValid())
|
||||
{
|
||||
Addressables.Release(handle);
|
||||
//Debug.Log($"[AssetManager] Released handle for key: {kvp.Key}");
|
||||
}
|
||||
}
|
||||
_cachedHandles.Clear();
|
||||
|
||||
Debug.Log("[AssetManager] 모든 캐시된 Addressable 리소스를 해제했습니다.");
|
||||
}
|
||||
|
||||
public static bool HasLabel(string addressKey, string label)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
|
@ -1,8 +1,15 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
[Serializable]
|
||||
public class InventoryItemData : IId
|
||||
{
|
||||
[field: SerializeField]
|
||||
public string Id { get; set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public int Quantity { get; set; }
|
||||
|
||||
public InventoryItemData(string id, int quantity)
|
||||
|
@ -1,15 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
public class InventoryManager : Singleton<InventoryManager>, IManager
|
||||
{
|
||||
[Title("아이템 전체 목록")]
|
||||
[ShowInInspector, ReadOnly]
|
||||
private Dictionary<string, ItemData> _itemDataLookup;
|
||||
|
||||
[Title("아이템 보유 목록")]
|
||||
[ShowInInspector, ReadOnly]
|
||||
private Dictionary<string, InventoryItemData> _inventoryItemDatas;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[Title("테스트용")]
|
||||
private InventoryTestDataSo _inventoryTestDataSo;
|
||||
#endif
|
||||
|
||||
public void PreInit()
|
||||
{
|
||||
|
||||
@ -23,27 +34,11 @@ public Task Init()
|
||||
public void PostInit()
|
||||
{
|
||||
InitializeItemData();
|
||||
|
||||
// TODO : 테스트용 이후 삭제
|
||||
AddItem("item_food_recipe_001");
|
||||
AddItem("item_food_recipe_002");
|
||||
AddItem("item_food_recipe_003");
|
||||
AddItem("item_drink_recipe_001");
|
||||
AddItem("item_drink_recipe_002");
|
||||
AddItem("item_ingredient_001", 12);
|
||||
AddItem("item_ingredient_002", 6);
|
||||
AddItem("item_ingredient_003", 3);
|
||||
AddItem("item_ingredient_004", 5);
|
||||
AddItem("item_ingredient_005", 1);
|
||||
AddItem("item_ingredient_006", 5);
|
||||
AddItem("item_ingredient_021", 8);
|
||||
AddItem("item_ingredient_023", 5);
|
||||
}
|
||||
|
||||
private void InitializeItemData()
|
||||
{
|
||||
var itemDataSo = DataManager.Instance.ItemDataSo;
|
||||
|
||||
Debug.Assert(itemDataSo != null, "itemDataSo != null");
|
||||
|
||||
_itemDataLookup = itemDataSo.GetDataList()
|
||||
@ -51,7 +46,29 @@ private void InitializeItemData()
|
||||
.ToDictionary(item => item.Id, item => item);
|
||||
|
||||
_inventoryItemDatas = new Dictionary<string, InventoryItemData>(itemDataSo.GetDataCount());
|
||||
|
||||
#if UNITY_EDITOR
|
||||
ApplyEditorTestData();
|
||||
#endif
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
private async void ApplyEditorTestData()
|
||||
{
|
||||
_inventoryTestDataSo = await AssetManager.LoadAsset<InventoryTestDataSo>(DataConstants.InventoryTestDataSo);
|
||||
|
||||
if (_inventoryTestDataSo == null || !_inventoryTestDataSo.UseTestData) return;
|
||||
|
||||
foreach (var entry in _inventoryTestDataSo.TestItems)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(entry.ItemId)) continue;
|
||||
|
||||
AddItem(entry.ItemId, entry.Quantity);
|
||||
}
|
||||
|
||||
Debug.Log("[InventoryManager] 테스트용 인벤토리 적용 완료");
|
||||
}
|
||||
#endif
|
||||
|
||||
public bool AddItem(string id, int quantity = 1)
|
||||
{
|
||||
|
52
Assets/_DDD/_Scripts/GameState/InventoryTestDataSo.cs
Normal file
52
Assets/_DDD/_Scripts/GameState/InventoryTestDataSo.cs
Normal file
@ -0,0 +1,52 @@
|
||||
#if UNITY_EDITOR
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
[Serializable]
|
||||
public class TestItemEntry
|
||||
{
|
||||
[ValueDropdown(nameof(GetAllItemIds))]
|
||||
public string ItemId;
|
||||
|
||||
[MinValue(1)]
|
||||
public int Quantity = 1;
|
||||
|
||||
private IEnumerable<string> GetAllItemIds()
|
||||
{
|
||||
var itemSo = LoadItemDataSo();
|
||||
if (itemSo == null)
|
||||
return Array.Empty<string>();
|
||||
|
||||
return itemSo.GetDataList()
|
||||
.Where(d => !string.IsNullOrEmpty(d.Id))
|
||||
.Select(d => d.Id);
|
||||
}
|
||||
|
||||
private ItemDataSo LoadItemDataSo()
|
||||
{
|
||||
// 경로는 프로젝트에 맞게 조정 필요
|
||||
string[] guids = AssetDatabase.FindAssets("t:ItemDataSo");
|
||||
if (guids.Length == 0) return null;
|
||||
|
||||
string path = AssetDatabase.GUIDToAssetPath(guids[0]);
|
||||
return AssetDatabase.LoadAssetAtPath<ItemDataSo>(path);
|
||||
}
|
||||
}
|
||||
|
||||
[CreateAssetMenu(menuName = "Test/InventoryTestDataSo", fileName = "InventoryTestDataSo")]
|
||||
public class InventoryTestDataSo : ScriptableObject
|
||||
{
|
||||
[LabelText("테스트 데이터 적용 여부")]
|
||||
public bool UseTestData;
|
||||
|
||||
[LabelText("테스트용 아이템 목록"), ListDrawerSettings]
|
||||
public List<TestItemEntry> TestItems = new();
|
||||
}
|
||||
}
|
||||
#endif
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b589089edee3c84fa97c58c3ae1bbbd
|
@ -34,35 +34,48 @@ public override Task OnReadyNewFlow(GameFlowState newFlowState)
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public bool TryAddTodayMenu(IInventorySlotUi itemSlotUi)
|
||||
public bool TryAddTodayMenu(ItemSlotUi itemSlotUi)
|
||||
{
|
||||
string recipeId = itemSlotUi.Model.Id;
|
||||
|
||||
if (itemSlotUi.Model.ItemType != ItemType.Recipe) return false;
|
||||
|
||||
if (!DataManager.Instance.RecipeDataSo.TryGetDataById(recipeId, out RecipeData recipeData))
|
||||
return false;
|
||||
|
||||
if (!DataManager.Instance.RecipeDataSo.TryGetDataById(recipeId, out RecipeData recipeData)) return false;
|
||||
|
||||
bool added = false;
|
||||
|
||||
if (recipeData.RecipeType == RecipeType.FoodRecipe)
|
||||
{
|
||||
if (_foodRecipeIds.Count >= MaxFoodCount || _foodRecipeIds.ContainsKey(recipeId))
|
||||
return false;
|
||||
if (_foodRecipeIds.Count >= MaxFoodCount || _foodRecipeIds.ContainsKey(recipeId)) return false;
|
||||
|
||||
_foodRecipeIds[recipeId] = 1;
|
||||
var foodData = DataManager.Instance.FoodDataSo.GetDataById(recipeData.RecipeResult);
|
||||
var craftableCount = foodData.GetCraftableCount();
|
||||
foodData.ConsumeAllCraftableIngredients();
|
||||
|
||||
_foodRecipeIds[recipeId] = craftableCount;
|
||||
added = true;
|
||||
}
|
||||
else if (recipeData.RecipeType == RecipeType.DrinkRecipe)
|
||||
{
|
||||
if (_drinkRecipeIds.Count >= MaxDrinkCount || _drinkRecipeIds.ContainsKey(recipeId))
|
||||
return false;
|
||||
if (_drinkRecipeIds.Count >= MaxDrinkCount || _drinkRecipeIds.ContainsKey(recipeId)) return false;
|
||||
|
||||
_drinkRecipeIds[recipeId] = 1;
|
||||
var drinkData = DataManager.Instance.DrinkDataSo.GetDataById(recipeData.RecipeResult);
|
||||
var craftableCount = drinkData.GetCraftableCount();
|
||||
drinkData.ConsumeAllCraftableIngredients();
|
||||
|
||||
_drinkRecipeIds[recipeId] = craftableCount;
|
||||
added = true;
|
||||
}
|
||||
|
||||
EventBus.Broadcast(RestaurantEvents.TodayMenuAddedEvent);
|
||||
return true;
|
||||
|
||||
if (added)
|
||||
{
|
||||
EventBus.Broadcast(RestaurantEvents.TodayMenuAddedEvent);
|
||||
}
|
||||
|
||||
return added;
|
||||
}
|
||||
|
||||
public bool TryRemoveTodayMenu(IInventorySlotUi itemSlotUi)
|
||||
public bool TryRemoveTodayMenu(ItemSlotUi itemSlotUi)
|
||||
{
|
||||
string recipeId = itemSlotUi.Model.Id;
|
||||
var evt = RestaurantEvents.TodayMenuRemovedEvent;
|
||||
@ -82,7 +95,7 @@ public bool TryRemoveTodayMenu(IInventorySlotUi itemSlotUi)
|
||||
if (removed)
|
||||
{
|
||||
var foodData = DataManager.Instance.FoodDataSo.GetDataById(recipeData.RecipeResult);
|
||||
CraftingHelper.RefundIngredients(foodData.GetIngredients(), refundCount);
|
||||
foodData.RefundIngredients(refundCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -96,7 +109,7 @@ public bool TryRemoveTodayMenu(IInventorySlotUi itemSlotUi)
|
||||
if (removed)
|
||||
{
|
||||
var drinkData = DataManager.Instance.DrinkDataSo.GetDataById(recipeData.RecipeResult);
|
||||
CraftingHelper.RefundIngredients(drinkData.GetIngredients(), refundCount);
|
||||
drinkData.RefundIngredients(refundCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
58
Assets/_DDD/_Scripts/GameState/TestInventoryEditorTool.cs
Normal file
58
Assets/_DDD/_Scripts/GameState/TestInventoryEditorTool.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
[Serializable]
|
||||
public class TestInventoryEditorTool
|
||||
{
|
||||
[ValueDropdown(nameof(GetItemIds))]
|
||||
public string SelectedItemId;
|
||||
|
||||
[MinValue(1)]
|
||||
public int Quantity = 1;
|
||||
|
||||
[Button("아이템 추가")]
|
||||
private void AddItem()
|
||||
{
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
Debug.LogWarning("플레이 중에만 아이템 추가가 가능합니다.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(SelectedItemId))
|
||||
{
|
||||
InventoryManager.Instance.AddItem(SelectedItemId, Quantity);
|
||||
}
|
||||
}
|
||||
|
||||
[Button("아이템 제거")]
|
||||
private void RemoveItem()
|
||||
{
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
Debug.LogWarning("플레이 중에만 아이템 제거가 가능합니다.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(SelectedItemId))
|
||||
{
|
||||
InventoryManager.Instance.RemoveItem(SelectedItemId, Quantity);
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<string> GetItemIds()
|
||||
{
|
||||
if (!Application.isPlaying || DataManager.Instance?.ItemDataSo == null)
|
||||
return Enumerable.Empty<string>();
|
||||
|
||||
return DataManager.Instance.ItemDataSo.GetDataList()
|
||||
.Select(data => data.Id)
|
||||
.Where(id => !string.IsNullOrEmpty(id));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 374dcd1a73bd61f489634eca57e6c7f3
|
@ -1,7 +1,31 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
public abstract class BasePopupUi : BaseUi
|
||||
{
|
||||
public abstract InputActionMaps InputActionMaps { get; }
|
||||
protected abstract GameObject GetInitialSelected();
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var currentSelectedGameObject = EventSystem.current.currentSelectedGameObject;
|
||||
if (!currentSelectedGameObject || currentSelectedGameObject.activeInHierarchy == false)
|
||||
{
|
||||
if (!GetInitialSelected()) return;
|
||||
|
||||
EventSystem.current.SetSelectedGameObject(GetInitialSelected());
|
||||
}
|
||||
}
|
||||
|
||||
public override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
EventSystem.current.SetSelectedGameObject(GetInitialSelected());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
@ -19,6 +20,11 @@ protected virtual void Start()
|
||||
Close();
|
||||
}
|
||||
|
||||
protected virtual void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
protected virtual void OnDestroy()
|
||||
{
|
||||
TryUnregister();
|
||||
|
@ -1,10 +0,0 @@
|
||||
namespace DDD
|
||||
{
|
||||
public interface IInventorySlotUi
|
||||
{
|
||||
ItemViewModel Model { get; }
|
||||
void Initialize(ItemViewModel model, RecipeType recipeType = RecipeType.None);
|
||||
bool CanCraft();
|
||||
void SetActive(bool value);
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea992d5d25a1429c908064ebf505063d
|
||||
timeCreated: 1753410870
|
@ -1,11 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
public interface ITabSelectable<T> where T : Enum
|
||||
{
|
||||
void Initialize(Action<T> onSelected);
|
||||
void SetSelected(bool isSelected);
|
||||
T TabType { get; }
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a40f6ccd06b5469f831e2fabf8053ba9
|
||||
timeCreated: 1753413038
|
@ -1,91 +0,0 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
public class ItemSlotUi : MonoBehaviour, IInventorySlotUi
|
||||
{
|
||||
[SerializeField] private Button _button;
|
||||
[SerializeField] private Image _icon;
|
||||
[SerializeField] private TextMeshProUGUI _countText;
|
||||
[SerializeField] private Image _markImage;
|
||||
|
||||
public ItemViewModel Model { get; private set; }
|
||||
|
||||
private const string CheckNoSpriteKey = "CheckNo";
|
||||
private const string CheckYesSpriteKey = "CheckYes";
|
||||
private const string EmptyDrinkSpriteKey = "EmptyDrink";
|
||||
private const string EmptyFoodSpriteKey = "EmptyFood";
|
||||
|
||||
public void Initialize(ItemViewModel model, RecipeType recipeType = RecipeType.None)
|
||||
{
|
||||
// TODO : 오늘의 메뉴에서 텍스트 출력 없애기
|
||||
Model = model;
|
||||
|
||||
_button.onClick.RemoveAllListeners();
|
||||
_button.onClick.AddListener(() =>
|
||||
{
|
||||
RestaurantEvents.ItemSlotSelectedEvent.Model = Model;
|
||||
EventBus.Broadcast(RestaurantEvents.ItemSlotSelectedEvent);
|
||||
});
|
||||
|
||||
if (Model != null)
|
||||
{
|
||||
_icon.sprite = model.ItemSprite;
|
||||
_countText.text = model.Count.ToString();
|
||||
EnableCountText();
|
||||
_button.interactable = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (recipeType == RecipeType.FoodRecipe)
|
||||
{
|
||||
SetEmptyFood();
|
||||
}
|
||||
else if (recipeType == RecipeType.DrinkRecipe)
|
||||
{
|
||||
SetEmptyDrink();
|
||||
}
|
||||
|
||||
_countText.gameObject.SetActive(false);
|
||||
_button.interactable = false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool CanCraft()
|
||||
{
|
||||
return Model.Count > 0;
|
||||
}
|
||||
|
||||
public void EnableCountText()
|
||||
{
|
||||
_countText.gameObject.SetActive(true);
|
||||
_markImage.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public void EnableMarkImage()
|
||||
{
|
||||
// TODO : 추후에 현재 등록된 요리도구와 매칭되는지 체크
|
||||
//_markImage.sprite = registered ? _checkSprite : _xSprite;
|
||||
_countText.gameObject.SetActive(false);
|
||||
_markImage.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public void SetEmptyFood()
|
||||
{
|
||||
_icon.sprite = DataManager.Instance.GetSprite(EmptyFoodSpriteKey);
|
||||
_markImage.gameObject.SetActive(false);
|
||||
_button.interactable = false;
|
||||
}
|
||||
|
||||
public void SetEmptyDrink()
|
||||
{
|
||||
_icon.sprite = DataManager.Instance.GetSprite(EmptyDrinkSpriteKey);
|
||||
_markImage.gameObject.SetActive(false);
|
||||
_button.interactable = false;
|
||||
}
|
||||
|
||||
public void SetActive(bool value) => gameObject.SetActive(value);
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
using System;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
public enum RestaurantManagementSectionType
|
||||
{
|
||||
None = 0,
|
||||
Menu,
|
||||
Cookware,
|
||||
Worker
|
||||
}
|
||||
|
||||
public enum InventoryCategoryType
|
||||
{
|
||||
None = 0,
|
||||
Food,
|
||||
Drink,
|
||||
Ingredient
|
||||
}
|
||||
|
||||
public class TabButtonUi<T> : MonoBehaviour, ITabSelectable<T> where T : Enum
|
||||
{
|
||||
[field: SerializeField] public T TabType { get; private set; }
|
||||
[SerializeField] private Button _button;
|
||||
[SerializeField] private TextMeshProUGUI _label;
|
||||
[SerializeField] private GameObject _content;
|
||||
|
||||
private Action<T> _onSelected;
|
||||
|
||||
public void Initialize(Action<T> onSelected)
|
||||
{
|
||||
_onSelected = onSelected;
|
||||
_button.onClick.AddListener(() => _onSelected?.Invoke(TabType));
|
||||
}
|
||||
|
||||
public void SetSelected(bool isSelected)
|
||||
{
|
||||
if (_content)
|
||||
{
|
||||
_content.SetActive(isSelected);
|
||||
}
|
||||
_button.interactable = !isSelected;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 52511a7b951114c4c9d417c7e2058642
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user