불필요한 Task 재거

This commit is contained in:
NTG_Lenovo 2025-07-21 12:09:15 +09:00
parent 1f42e5b7f7
commit ffd534cb13

View File

@ -25,13 +25,13 @@ public void Init()
GameFlowDataSo.CurrentGameState = GameFlowState.None; GameFlowDataSo.CurrentGameState = GameFlowState.None;
} }
public async void PostInit() public void PostInit()
{ {
try try
{ {
if (IsGameStarted() == false) if (IsGameStarted() == false)
{ {
await ChangeFlow(GameFlowState.ReadyForRestaurant); ChangeFlow(GameFlowState.ReadyForRestaurant);
} }
} }
catch (Exception e) catch (Exception e)
@ -42,7 +42,7 @@ public async void PostInit()
private bool IsGameStarted() => GameFlowDataSo.CurrentGameState != GameFlowState.None; private bool IsGameStarted() => GameFlowDataSo.CurrentGameState != GameFlowState.None;
public async Task ChangeFlow(GameFlowState newFlowState) public void ChangeFlow(GameFlowState newFlowState)
{ {
if (!CanChangeFlow(newFlowState)) if (!CanChangeFlow(newFlowState))
{ {
@ -52,7 +52,7 @@ public async Task ChangeFlow(GameFlowState newFlowState)
EndCurrentFlow(); EndCurrentFlow();
await ReadyNewFlow(newFlowState); ReadyNewFlow(newFlowState);
} }
private bool CanChangeFlow(GameFlowState newFlowState) private bool CanChangeFlow(GameFlowState newFlowState)
@ -65,7 +65,7 @@ private void EndCurrentFlow()
} }
private async Task ReadyNewFlow(GameFlowState newFlowState) private void ReadyNewFlow(GameFlowState newFlowState)
{ {
GameFlowDataSo.CurrentGameState = newFlowState; GameFlowDataSo.CurrentGameState = newFlowState;