From fce0c1c131008140ee26bda6f3d6d81b7c21f376 Mon Sep 17 00:00:00 2001 From: NTG_Lenovo Date: Thu, 24 Jul 2025 17:43:39 +0900 Subject: [PATCH] =?UTF-8?q?=EC=9E=84=EC=8B=9C=EC=B2=98=EB=A6=AC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../_Scripts/RestaurantCharacter/RestaurantCharacter.cs | 5 +++-- .../RestaurantCharacter/RestaurantCharacterInteraction.cs | 3 ++- .../_Scripts/RestaurantEvent/RestaurantEventSolver.cs | 3 ++- .../RestaurantEvent/RestaurantInteractionComponent.cs | 8 +++++--- 4 files changed, 12 insertions(+), 7 deletions(-) diff --git a/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacter.cs b/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacter.cs index ea0117ab7..d21eddc31 100644 --- a/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacter.cs +++ b/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacter.cs @@ -8,7 +8,7 @@ public class RestaurantCharacter : MonoBehaviour, IGameCharacter, IInteractor { private void Start() { - TODO_IMPLEMENT_ME(); + //TODO_IMPLEMENT_ME(); // TODO : Add event solvers dynamically for (int i = (int)InteractionType.Count; i < (int)InteractionType.Count; i++) { @@ -23,7 +23,8 @@ private void Start() public GameObject GetInteractorGameObject() { - return TODO_IMPLEMENT_ME; + // TODO : TODO_IMPLEMENT_ME + return null; } } } \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacterInteraction.cs b/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacterInteraction.cs index 7b1db33be..f996a0bd7 100644 --- a/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacterInteraction.cs +++ b/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacterInteraction.cs @@ -17,7 +17,8 @@ public void Invoke(RestaurantInteractionEvent evt) public GameObject GetInteractorGameObject() { - return TODO_IMPLEMENT_ME; + // TODO : TODO_IMPLEMENT_ME + return null; } } } \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/RestaurantEvent/RestaurantEventSolver.cs b/Assets/_DDD/_Scripts/RestaurantEvent/RestaurantEventSolver.cs index bf7c596b8..a213611c7 100644 --- a/Assets/_DDD/_Scripts/RestaurantEvent/RestaurantEventSolver.cs +++ b/Assets/_DDD/_Scripts/RestaurantEvent/RestaurantEventSolver.cs @@ -6,7 +6,8 @@ public class RestaurantManagementEventSolver : MonoBehaviour, IInteractionSolver { public bool ExecuteInteraction(IInteractor interactor, ScriptableObject interactionPayloadSo = null) { - return TODO_IMPLEMENT_ME; + // TODO : TODO_IMPLEMENT_ME + return false; } } } \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/RestaurantEvent/RestaurantInteractionComponent.cs b/Assets/_DDD/_Scripts/RestaurantEvent/RestaurantInteractionComponent.cs index 782ae7ce1..475e7dde9 100644 --- a/Assets/_DDD/_Scripts/RestaurantEvent/RestaurantInteractionComponent.cs +++ b/Assets/_DDD/_Scripts/RestaurantEvent/RestaurantInteractionComponent.cs @@ -23,17 +23,19 @@ public bool OnInteracted(IInteractor interactor, ScriptableObject interactionPay public InteractionType GetInteractionType() { - return TODO_IMPLEMENT_ME; + // TODO : TODO_IMPLEMENT_ME + return InteractionType.None; } public GameObject GetInteractableGameObject() { - return TODO_IMPLEMENT_ME; + // TODO : TODO_IMPLEMENT_ME + return null; } public void InitializeInteraction(InteractionType interactionType) { - TODO_IMPLEMENT_ME(); + // TODO : TODO_IMPLEMENT_ME } } } \ No newline at end of file