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objectReference: {fileID: 9100000, guid: 1ccba7a2ea7adb54b9c10f748eb5e15c, type: 2} - target: {fileID: 8965898531745589557, guid: 58ae0c57367fe0641baa61ad17086ce2, type: 3} propertyPath: m_text value: "\uBC30\uCE58 \uC644\uB8CC" @@ -8395,6 +8375,10 @@ PrefabInstance: propertyPath: _isEnabled value: 0 objectReference: {fileID: 0} + - target: {fileID: 1423582709212085279, guid: b8766f1471289d74bbcdc2f5ad979e8b, type: 3} + propertyPath: _canDisabledAnimation + value: 1 + objectReference: {fileID: 0} - target: {fileID: 2720195383270857804, guid: b8766f1471289d74bbcdc2f5ad979e8b, type: 3} propertyPath: m_text value: "\uC810\uC6D0" @@ -8403,10 +8387,6 @@ PrefabInstance: propertyPath: m_fontSize value: 36 objectReference: {fileID: 0} - - target: {fileID: 3906332291023473401, guid: b8766f1471289d74bbcdc2f5ad979e8b, type: 3} - propertyPath: m_Controller - value: - objectReference: {fileID: 9100000, guid: f4d962d603a720241a76750fc7b19d07, type: 2} - target: {fileID: 4927180218007255658, guid: b8766f1471289d74bbcdc2f5ad979e8b, type: 3} propertyPath: m_MinWidth value: 200 diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs index 3ff61fca8..79bea8e0f 100644 --- a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs @@ -19,7 +19,7 @@ protected override void Update() { base.Update(); - if (IsOpenPanel() == false || IsInitialized == false) return; + if (IsOpenPanel() == false || IsInitialized == false || IsTopPopup == false) return; var currentSelectedGameObject = EventSystem.current.currentSelectedGameObject; if (!currentSelectedGameObject || currentSelectedGameObject.activeInHierarchy == false) diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmUi.cs index 428491c3c..c5f1bd38a 100644 --- a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmUi.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmUi.cs @@ -1,5 +1,3 @@ -using System; -using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; @@ -9,62 +7,62 @@ namespace DDD { + [RequireComponent(typeof(ConfirmViewModel))] public class ConfirmUi : PopupUi { - [SerializeField] private TextMeshProUGUI _messageLabel; [SerializeField] private LocalizeStringEvent _messageLabelLocalizeStringEvent; [SerializeField] private CommonButton _cancelButton; [SerializeField] private CommonButton _confirmButton; - - private UnityAction _onCancel; - private UnityAction _onConfirm; protected override GameObject GetInitialSelected() { return _confirmButton.gameObject; } - - protected override void Start() + + protected override void OnCreatedInitialize() { - base.Start(); + base.OnCreatedInitialize(); + + _messageLabelLocalizeStringEvent.OnUpdateString.Invoke(string.Empty); + SetupBindings(); + } + + protected override void SetupBindings() + { + base.SetupBindings(); + + BindingHelper.BindLocalizedStringEvent(_bindingContext, _messageLabelLocalizeStringEvent, nameof(_viewModel.MessageLocalizedString)); + BindingHelper.BindActive(_bindingContext, _cancelButton.gameObject, nameof(_viewModel.IsCancelButtonVisible)); + + _cancelButton.AddListener(() => + { + _viewModel.ExecuteCancel(); + Close(); + }); - _messageLabel.text = string.Empty; + _confirmButton.AddListener(() => + { + _viewModel.ExecuteConfirm(); + Close(); + }); } public override void Open(OpenPopupUiEvent evt) { base.Open(evt); - _messageLabelLocalizeStringEvent.StringReference = LocalizationManager.Instance.GetLocalizedString(evt.NewMessageKey); - - if (_onCancel != null) - { - _cancelButton.RemoveListener(_onCancel); - } - if (_onConfirm != null) - { - _confirmButton.RemoveListener(_onConfirm); - } - - _onCancel = () => - { - evt.OnCancel?.Invoke(); - Close(); - }; - - _onConfirm = () => - { - evt.OnConfirm?.Invoke(); - Close(); - }; - - _cancelButton.AddListener(_onCancel); - _confirmButton.AddListener(_onConfirm); + UnityAction onConfirmAction = evt.OnConfirm != null ? new UnityAction(evt.OnConfirm) : null; + UnityAction onCancelAction = evt.OnCancel != null ? new UnityAction(evt.OnCancel) : null; - _cancelButton.gameObject.SetActive(evt.IsCancelButtonVisible); + _viewModel?.SetupConfirm(evt.NewMessageKey, onConfirmAction, onCancelAction, evt.IsCancelButtonVisible); } - + protected override void OnOpenedEvents() + { + base.OnOpenedEvents(); + + IsInitialized = true; + } protected override bool OnInputPerformed(RestaurantUiActions actionEnum, InputAction.CallbackContext context) { @@ -85,7 +83,8 @@ protected override bool OnInputPerformed(RestaurantUiActions actionEnum, InputAc private void HandleCancelPerformed() { - _onCancel?.Invoke(); + _viewModel?.ExecuteCancel(); + Close(); } private void HandleInteract1Performed() diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmViewModel.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmViewModel.cs index c64f2fdcc..7a2f72965 100644 --- a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmViewModel.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmViewModel.cs @@ -1,7 +1,55 @@ +using UnityEngine.Events; +using UnityEngine.Localization; + namespace DDD { public class ConfirmViewModel : SimpleViewModel { + private LocalizedString _messageLocalizedString; + private bool _isCancelButtonVisible = true; + private UnityAction _onCancel; + private UnityAction _onConfirm; + + public LocalizedString MessageLocalizedString + { + get => _messageLocalizedString; + set => SetField(ref _messageLocalizedString, value); + } + + public bool IsCancelButtonVisible + { + get => _isCancelButtonVisible; + set => SetField(ref _isCancelButtonVisible, value); + } + public override void Initialize() + { + base.Initialize(); + } + + public override void Cleanup() + { + base.Cleanup(); + _onCancel = null; + _onConfirm = null; + } + + public void SetupConfirm(string messageKey, UnityAction onConfirm, UnityAction onCancel, bool showCancelButton) + { + MessageLocalizedString = LocalizationManager.Instance.GetLocalizedString(messageKey); + _onConfirm = onConfirm; + _onCancel = onCancel; + IsCancelButtonVisible = showCancelButton; + } + + public void ExecuteCancel() + { + _onCancel?.Invoke(); + } + + public void ExecuteConfirm() + { + _onConfirm?.Invoke(); + } } } \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/ItemDetailView.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/ItemDetailView.cs index 35a316600..c25d7869f 100644 --- a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/ItemDetailView.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/ItemDetailView.cs @@ -74,6 +74,8 @@ public void Initialize(RestaurantManagementViewModel viewModel) _viewModel = viewModel; _cookwareImage.sprite = null; + _nameLocalizeStringEvent.OnUpdateString.Invoke(string.Empty); + _descriptionLocalizeStringEvent.OnUpdateString.Invoke(string.Empty); EventBus.Register(this); } diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/RestaurantManagementUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/RestaurantManagementUi.cs index 791d94274..1b7e625bc 100644 --- a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/RestaurantManagementUi.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/RestaurantManagementUi.cs @@ -121,6 +121,8 @@ protected override GameObject GetInitialSelected() protected override void SetupBindings() { + base.SetupBindings(); + BindingHelper.BindImageFilled(_bindingContext, _completeBatchFilledImage, nameof(RestaurantManagementViewModel.NormalizedHoldProgress)); _itemDetailView.SetupBindings(_bindingContext); diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/TabUi/TabButtonUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/TabUi/TabButtonUi.cs index fd8e06f96..b3b80177f 100644 --- a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/TabUi/TabButtonUi.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/RestaurantManagementUi/TabUi/TabButtonUi.cs @@ -44,7 +44,7 @@ public void Initialize(int tabValue, UnityAction onSelected) _commonButton = GetComponent(); gameObject.SetActive(true); - if (_commonButton.IsEnabled == false) return; + if (_commonButton.CanDisabledAnimation) return; _tabButtonValue = tabValue; OnSelected = onSelected; @@ -53,7 +53,7 @@ public void Initialize(int tabValue, UnityAction onSelected) public void SetSelected(bool isSelected) { - if (_commonButton.IsEnabled == false) return; + if (_commonButton.CanDisabledAnimation) return; _isSelected = isSelected; SetActiveContents(isSelected); diff --git a/Assets/_DDD/_Scripts/GameUi/CommonButton.cs b/Assets/_DDD/_Scripts/GameUi/CommonButton.cs index 32c6a67b2..ad9a94db8 100644 --- a/Assets/_DDD/_Scripts/GameUi/CommonButton.cs +++ b/Assets/_DDD/_Scripts/GameUi/CommonButton.cs @@ -1,9 +1,8 @@ -using System; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using UnityEngine.EventSystems; -using UnityEngine.InputSystem; +using UnityEngine.Serialization; namespace DDD { @@ -28,7 +27,7 @@ public class CommonButton : MonoBehaviour, IInteractableUi, IPointerClickHandler { [SerializeField] private Button _button; [SerializeField] private Animator _animator; - [SerializeField] private bool _isEnabled = true; + [SerializeField] private bool _canDisabledAnimation = true; [SerializeField] private bool _synchronizeStates = true; [SerializeField] private ButtonType _buttonType; @@ -43,7 +42,7 @@ public class CommonButton : MonoBehaviour, IInteractableUi, IPointerClickHandler private readonly int _selectedHash = Animator.StringToHash("Selected"); private readonly int _toggleHash = Animator.StringToHash("Toggled"); private readonly int _disabledHash = Animator.StringToHash("Disabled"); - private readonly int _isEnabledHash = Animator.StringToHash("Enabled"); + private readonly int _canDisabled = Animator.StringToHash("CanDisabled"); private void OnEnable() { @@ -122,7 +121,7 @@ private void ApplyVisualState(ButtonState state) private void ApplyAnimatorState(ButtonState state) { - _animator.SetBool(_isEnabledHash, _isEnabled); + _animator.SetBool(_canDisabled, _canDisabledAnimation); _animator.SetBool(_highlightedHash, _isHighlighted); _animator.SetBool(_pressedHash, _isPressed); _animator.SetBool(_selectedHash, _isSelected); @@ -241,7 +240,7 @@ public void OnSubmit(BaseEventData eventData) public void RemoveListener(UnityAction action) => _button?.onClick.RemoveListener(action); public void RemoveAllListeners() => _button.onClick.RemoveAllListeners(); - public bool IsEnabled => _isEnabled; + public bool CanDisabledAnimation => _canDisabledAnimation; public bool IsInteractable => _button.interactable; public void SetInteractable(bool interactable)