게임 매니저 수정
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@ -1,3 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine;
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@ -11,13 +12,20 @@ public class GameManager : Singleton<GameManager>
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private List<Singleton> _managerInstances;
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private List<Singleton> _managerInstances;
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protected override void OnAwake()
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protected override async void OnAwake()
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{
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{
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base.OnAwake();
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base.OnAwake();
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EventBus.ClearAll();
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EventBus.ClearAll();
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_ = Initialize();
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try
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{
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await Initialize();
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}
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catch (Exception e)
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{
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Debug.LogError(e);
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}
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}
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}
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private async Task Initialize()
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private async Task Initialize()
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