From bcba4f0436f238aee606f0ae4c1ed4c0037575a6 Mon Sep 17 00:00:00 2001 From: NTG_Lenovo Date: Tue, 15 Jul 2025 14:26:18 +0900 Subject: [PATCH] =?UTF-8?q?=ED=85=8C=EC=8A=A4=ED=8A=B8=20id=20=EB=B3=80?= =?UTF-8?q?=EA=B2=BD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/_DDD/_Scripts/RestaurantEnvironment/CreateEnvironment.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/_DDD/_Scripts/RestaurantEnvironment/CreateEnvironment.cs b/Assets/_DDD/_Scripts/RestaurantEnvironment/CreateEnvironment.cs index 740b9327f..9a023babe 100644 --- a/Assets/_DDD/_Scripts/RestaurantEnvironment/CreateEnvironment.cs +++ b/Assets/_DDD/_Scripts/RestaurantEnvironment/CreateEnvironment.cs @@ -13,7 +13,7 @@ public override async Task OnReadyNewFlow(GameFlowState newFlowState) for (int i = 0; i < 10; i++) { var restaurantEnvironment = Instantiate(baseRestaurantEnvironmentPrefab).GetComponent(); - restaurantEnvironment.Initialize("Item_Environment_002"); + restaurantEnvironment.Initialize("Item_Environment_001"); } for (int i = 0; i < 10; i++)