Merge remote-tracking branch 'origin/develop' into develop

This commit is contained in:
김산 2025-09-01 09:40:48 +09:00
commit b7f9fbb5ab
4 changed files with 48 additions and 0 deletions

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@ -10,26 +10,35 @@ public class PlayerInput : MonoBehaviour
private void Start()
{
_playerDataSo = RestaurantData.Instance.PlayerData;
#if UNITY_EDITOR
_playerDataSo.OpenManagementUiAction = InputManager.Instance.GetAction(InputActionMaps.Restaurant, nameof(RestaurantActions.OpenManagementUi));
_playerDataSo.OpenManagementUiAction.performed += OnOpenManagementUi;
#endif
}
private void OnDestroy()
{
if (!_playerDataSo) return;
#if UNITY_EDITOR
_playerDataSo.OpenManagementUiAction.performed -= OnOpenManagementUi;
#endif
}
#if UNITY_EDITOR
private void OnOpenManagementUi(InputAction.CallbackContext context)
{
if (context.performed)
{
if (GameFlowManager.Instance.GameFlowDataSo.CurrentGameState != GameFlowState.ReadyForRestaurant) return;
var evt = GameEvents.OpenPopupUiEvent;
evt.UiType = typeof(RestaurantManagementUi);
EventBus.Broadcast(evt);
}
}
}
#endif
}