Merge pull request 'feature/restaurantOrder_Serve' (#36) from feature/restaurantOrder_Serve into develop

Reviewed-on: #36
This commit is contained in:
Jeonghyeon 2025-09-01 07:39:25 +00:00
commit 8e94a8c440
31 changed files with 652 additions and 141 deletions

BIN
Assets/Settings/PC_Renderer.asset (Stored with Git LFS)

Binary file not shown.

View File

@ -9,7 +9,6 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1664322405549350652}
- component: {fileID: 8522104897182006738}
m_Layer: 0
m_Name: InteractionPoint
m_TagString: Untagged
@ -26,67 +25,12 @@ Transform:
m_GameObject: {fileID: 3857692527302447930}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.4, y: 0, z: 0}
m_LocalPosition: {x: -0.5, y: -0.165, z: -0.1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3697702677815423220}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8522104897182006738
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3857692527302447930}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: c607300554a0c44469620484fccbf239, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4103096974375017811
GameObject:
m_ObjectHideFlags: 0
@ -197,6 +141,7 @@ MonoBehaviour:
SerializedFormat: 2
SerializedBytes:
ReferencedUnityObjects:
- {fileID: 2100000, guid: 3420d0083698c4732af621bf37a11cbb, type: 2}
- {fileID: 2100000, guid: cecea4c48dc174e34973ec5b33b2b2a9, type: 2}
SerializedBytesString:
Prefab: {fileID: 0}
@ -222,7 +167,19 @@ MonoBehaviour:
Data:
- Name:
Entry: 12
Data: 1
Data: 2
- Name:
Entry: 7
Data:
- Name: $k
Entry: 3
Data: 4
- Name: $v
Entry: 10
Data: 0
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
@ -231,7 +188,7 @@ MonoBehaviour:
Data: 2
- Name: $v
Entry: 10
Data: 0
Data: 1
- Name:
Entry: 8
Data:
@ -241,10 +198,12 @@ MonoBehaviour:
- Name:
Entry: 8
Data:
_offset: {x: 0, y: 1.5, z: 1.35}
_rotation: {x: 40, y: 0, z: 0}
_temporarySprite: {fileID: 21300000, guid: 94f9e78fc7b864b93842bdfa21276f09, type: 3}
_fixedSpriteSize: {x: 0.2, y: 0.2}
_defaultSprite: {fileID: 21300000, guid: 94f9e78fc7b864b93842bdfa21276f09, type: 3}
_offset: {x: 0, y: 1.5, z: 1.35}
_disabledOffset: {x: 0, y: 0.2, z: 0.165}
_fixedLocalScale: {x: 0.3, y: 0.3}
_disabledColor: {r: 0.6627451, g: 0.6627451, b: 0.6627451, a: 0.65882355}
--- !u!114 &1332098886975329103
MonoBehaviour:
m_ObjectHideFlags: 0
@ -252,18 +211,18 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4103096974375017811}
m_Enabled: 0
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f0feb22ab60a4d1885271637838f43b9, type: 3}
m_Name:
m_EditorClassIdentifier:
_availableStyle:
Color: {r: 1, g: 1, b: 1, a: 1}
Width: 1
Width: 0.5
Opacity: 1
_focusedStyle:
Color: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
Width: 1
Width: 0.5
Opacity: 1
_unavailableStyle:
Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
@ -271,7 +230,7 @@ MonoBehaviour:
Opacity: 1
_objectiveStyle:
Color: {r: 0, g: 1, b: 1, a: 1}
Width: 1
Width: 0.5
Opacity: 1
_breathingSpeed: 2
_breathingRange: 0.3
@ -479,7 +438,7 @@ MonoBehaviour:
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
seeThroughChildrenSortingMode: 0
rmsCount: 1
rmsCount: 0
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25

View File

@ -8,17 +8,69 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 8881739536043914635}
m_Modifications:
- target: {fileID: 29040892075516248, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: serializationData.Prefab
value:
objectReference: {fileID: 29040892075516248, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.x
value: -0.5
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.y
value: -0.165
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.z
value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2950132940454135295, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_Radius
value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 2950132940454135295, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_Center.x
value: -0.5
objectReference: {fileID: 0}
- target: {fileID: 2950132940454135295, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_Center.y
value: -0.165
objectReference: {fileID: 0}
- target: {fileID: 2950132940454135295, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_Center.z
value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 3697702677815423220, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.x
value: 0.2
objectReference: {fileID: 0}
- target: {fileID: 3697702677815423220, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.y
value: 0.25
value: 0.2
objectReference: {fileID: 0}
- target: {fileID: 3697702677815423220, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.z
value: 0.2
value: 0.165
objectReference: {fileID: 0}
- target: {fileID: 3697702677815423220, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.w
@ -70,17 +122,69 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 8881739536043914635}
m_Modifications:
- target: {fileID: 29040892075516248, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: serializationData.Prefab
value:
objectReference: {fileID: 29040892075516248, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.x
value: -0.5
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.y
value: -0.165
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.z
value: -0.1
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1664322405549350652, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2950132940454135295, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_Radius
value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 2950132940454135295, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_Center.x
value: -0.5
objectReference: {fileID: 0}
- target: {fileID: 2950132940454135295, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_Center.y
value: -0.165
objectReference: {fileID: 0}
- target: {fileID: 2950132940454135295, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_Center.z
value: -0.1
objectReference: {fileID: 0}
- target: {fileID: 3697702677815423220, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.x
value: -0.2
objectReference: {fileID: 0}
- target: {fileID: 3697702677815423220, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.y
value: 0.25
value: 0.2
objectReference: {fileID: 0}
- target: {fileID: 3697702677815423220, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalPosition.z
value: 0.2
value: 0.165
objectReference: {fileID: 0}
- target: {fileID: 3697702677815423220, guid: 2bbe3f26765344e6097aa9fd0f020fbf, type: 3}
propertyPath: m_LocalRotation.w

View File

@ -0,0 +1,368 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SpatialUi_SpriteBubble_Translucent
m_Shader: {fileID: 4800000, guid: 13c02b14c4d048fa9653293d54f6e0e1, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BackgroundTexture:
m_Texture: {fileID: 2800000, guid: f88e7478e74a14cb6a820978eb9f452f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorRampTex:
m_Texture: {fileID: 2800000, guid: 279657edc397ece4b8029c727adf6ddc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorRampTexGradient:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorSwapTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FadeBurnTex:
m_Texture: {fileID: 2800000, guid: 677cca399782dea41aedc1d292ecb67d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FadeTex:
m_Texture: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GlowTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 94f9e78fc7b864b93842bdfa21276f09, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineDistortTex:
m_Texture: {fileID: 2800000, guid: 7aad8c583ef292e48b06af0d1f2fab97, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 2800000, guid: 74087f6d03f233e4a8a142fa01f9e5cf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OverlayTex:
m_Texture: {fileID: 2800000, guid: 677cca399782dea41aedc1d292ecb67d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShineMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpriteTexture:
m_Texture: {fileID: 2800000, guid: 7394cfdc5ad4642058b80a859c8a7319, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- PixelSnap: 0
- _AddPrecomputedVelocity: 0
- _Alpha: 1
- _AlphaClip: 0
- _AlphaCutoffValue: 0.25
- _AlphaOutlineBlend: 1
- _AlphaOutlineGlow: 5
- _AlphaOutlineMinAlpha: 0
- _AlphaOutlinePower: 1
- _AlphaRoundThreshold: 0.5
- _AlphaToMask: 0
- _BillboardY: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BlurHD: 0
- _BlurIntensity: 10
- _Brightness: 0
- _BumpScale: 1
- _ChromAberrAlpha: 0.4
- _ChromAberrAmount: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _ClipUvDown: 0
- _ClipUvLeft: 0
- _ClipUvRight: 0
- _ClipUvUp: 0
- _ColorChangeLuminosity: 0
- _ColorChangeTolerance: 0.25
- _ColorChangeTolerance2: 0.25
- _ColorChangeTolerance3: 0.25
- _ColorMask: 15
- _ColorRampBlend: 1
- _ColorRampLuminosity: 0
- _ColorRampOutline: 0
- _ColorSwapBlend: 1
- _ColorSwapBlueLuminosity: 0.5
- _ColorSwapGreenLuminosity: 0.5
- _ColorSwapRedLuminosity: 0.5
- _Contrast: 1
- _Cull: 2
- _CullingOption: 0
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DistortAmount: 0.5
- _DistortTexXSpeed: 5
- _DistortTexYSpeed: 5
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EditorDrawers: 6
- _EnableExternalAlpha: 0
- _EnvironmentReflections: 1
- _FadeAmount: -0.1
- _FadeBurnGlow: 2
- _FadeBurnTransition: 0.075
- _FadeBurnWidth: 0.025
- _FishEyeUvAmount: 0.35
- _FlickerAlpha: 0
- _FlickerFreq: 0.2
- _FlickerPercent: 0.05
- _GhostBlend: 1
- _GhostColorBoost: 1
- _GhostTransparency: 0
- _GlitchAmount: 3
- _GlitchSize: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Glow: 10
- _GlowGlobal: 1
- _GradBlend: 1
- _GradBoostX: 1.2
- _GradBoostY: 1.2
- _GradIsRadial: 0
- _GrassManualAnim: 1
- _GrassManualToggle: 0
- _GrassRadialBend: 0.1
- _GrassSpeed: 2
- _GrassWind: 20
- _GreyscaleBlend: 1
- _GreyscaleLuminosity: 0
- _GreyscaleOutline: 0
- _HandDrawnAmount: 10
- _HandDrawnSpeed: 5
- _HitEffectBlend: 1
- _HitEffectGlow: 5
- _HologramBlend: 1
- _HologramMaxAlpha: 0.75
- _HologramMinAlpha: 0.1
- _HologramStripesAmount: 0.1
- _HologramStripesSpeed: 4.5
- _HologramUnmodAmount: 0
- _HsvBright: 1
- _HsvSaturation: 1
- _HsvShift: 180
- _InnerOutlineAlpha: 1
- _InnerOutlineGlow: 4
- _InnerOutlineThickness: 1
- _MaxXUV: 1
- _MaxYUV: 1
- _Metallic: 0
- _MinXUV: 0
- _MinYUV: 0
- _MotionBlurAngle: 0.1
- _MotionBlurDist: 1.25
- _MyDstMode: 10
- _MySrcMode: 5
- _NegativeAmount: 1
- _OcclusionStrength: 1
- _OffsetUvX: 0
- _OffsetUvY: 0
- _OnlyInnerOutline: 0
- _OnlyOutline: 0
- _OutlineAlpha: 1
- _OutlineDistortAmount: 0.5
- _OutlineDistortTexXSpeed: 5
- _OutlineDistortTexYSpeed: 5
- _OutlineGlow: 1.5
- _OutlinePixelWidth: 1
- _OutlineTexXSpeed: 10
- _OutlineTexYSpeed: 0
- _OutlineWidth: 0.004
- _OverlayBlend: 1
- _OverlayGlow: 1
- _OverlayTextureScrollXSpeed: 0.25
- _OverlayTextureScrollYSpeed: 0.25
- _Parallax: 0.005
- _PinchUvAmount: 0.35
- _PixelateSize: 32
- _PosterizeGamma: 0.75
- _PosterizeNumColors: 8
- _PosterizeOutline: 0
- _QueueOffset: 0
- _RadialClip: 45
- _RadialClip2: 0
- _RadialStartAngle: 90
- _RandomSeed: 0
- _ReceiveShadows: 1
- _RectSize: 1
- _RotateUvAmount: 0
- _RoundWaveSpeed: 2
- _RoundWaveStrength: 0.7
- _ShadowAlpha: 0.5
- _ShadowX: 0.1
- _ShadowY: -0.05
- _ShakeUvSpeed: 2.5
- _ShakeUvX: 1.5
- _ShakeUvY: 1
- _ShineGlow: 1
- _ShineLocation: 0.5
- _ShineRotate: 0
- _ShineWidth: 0.1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _Surface: 0
- _TextureScrollXSpeed: 1
- _TextureScrollYSpeed: 0
- _TwistUvAmount: 1
- _TwistUvPosX: 0.5
- _TwistUvPosY: 0.5
- _TwistUvRadius: 0.75
- _WarpScale: 0.5
- _WarpSpeed: 8
- _WarpStrength: 0.025
- _WaveAmount: 7
- _WaveSpeed: 10
- _WaveStrength: 7.5
- _WaveX: 0
- _WaveY: 0.5
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZTestMode: 4
- _ZWrite: 1
- _ZoomUvAmount: 0.5
m_Colors:
- _AlphaOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorChangeNewCol: {r: 1, g: 1, b: 0, a: 1}
- _ColorChangeNewCol2: {r: 1, g: 1, b: 0, a: 1}
- _ColorChangeNewCol3: {r: 1, g: 1, b: 0, a: 1}
- _ColorChangeTarget: {r: 1, g: 0, b: 0, a: 1}
- _ColorChangeTarget2: {r: 1, g: 0, b: 0, a: 1}
- _ColorChangeTarget3: {r: 1, g: 0, b: 0, a: 1}
- _ColorSwapBlue: {r: 1, g: 1, b: 1, a: 1}
- _ColorSwapGreen: {r: 1, g: 1, b: 1, a: 1}
- _ColorSwapRed: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FadeBurnColor: {r: 1, g: 1, b: 0, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 1, g: 1, b: 1, a: 1}
- _GradBotLeftCol: {r: 0, g: 0, b: 1, a: 1}
- _GradBotRightCol: {r: 0, g: 1, b: 0, a: 1}
- _GradTopLeftCol: {r: 1, g: 0, b: 0, a: 1}
- _GradTopRightCol: {r: 1, g: 1, b: 0, a: 1}
- _GreyscaleTintColor: {r: 1, g: 1, b: 1, a: 1}
- _HitEffectColor: {r: 1, g: 1, b: 1, a: 1}
- _HologramStripeColor: {r: 0, g: 1, b: 1, a: 1}
- _InnerOutlineColor: {r: 1, g: 0, b: 0, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _OverlayColor: {r: 1, g: 1, b: 1, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadowColor: {r: 0, g: 0, b: 0, a: 1}
- _ShineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5575994803489782819
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3420d0083698c4732af621bf37a11cbb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 256
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -1947,9 +1947,9 @@ MonoBehaviour:
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineWidth: 0.2
outlineBlurPasses: 2
outlineQuality: 3
outlineQuality: 2
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineSharpness: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.1015625}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.068359375}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.1171875}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.109375}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.12890625}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.083984375}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.091796875}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.021484375}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.05859375}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.044921875}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.0703125}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.05078125}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.03515625}
spritePixelsToUnits: 100
spritePixelsToUnits: 512
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1

View File

@ -47,7 +47,7 @@ public static void OnPreprocessTextureForUi(TextureImporter importer)
importer.spriteImportMode = SpriteImportMode.Single;
// 기본 PPU (UI는 100 또는 1 고정 추천)
importer.spritePixelsPerUnit = 100f;
// importer.spritePixelsPerUnit = 100f;
importer.sRGBTexture = true;
importer.isReadable = false;

View File

@ -96,7 +96,7 @@ public bool TryTeleportToPosition(Vector3 position)
public bool HasReachedDestination()
{
return _iAstarAi.pathPending == false && _iAstarAi.reachedEndOfPath;
return _iAstarAi.pathPending == false && _iAstarAi.reachedDestination;
}
public bool IsPositionMovable(Vector3 endPosition)

View File

@ -19,6 +19,7 @@ public class RestaurantOrderObjectState
public GameObject Customer;
public GameObject Worker;
public string RecipeId;
public string FoodId;
}

View File

@ -95,11 +95,16 @@ public void RegisterHighlightProxy(GameObject highlightProxyObject)
{
var highlightProxy = highlightProxyObject.GetComponent<HighlightEffect>();
_highlightProxy = highlightProxy;
_highlightProxy.enabled = true;
ApplyHighlightSettings(highlightProxy);
}
public void ClearHighlightProxy()
{
if (_highlightProxy)
{
_highlightProxy.enabled = false;
}
_highlightProxy = null;
}

View File

@ -15,7 +15,7 @@ public string MenuId
public class RestaurantOrderEvent : IEvent
{
public string RecipeId;
public RestaurantOrderObjectState OrderObjectState;
}
public class RestaurantOrderSolver_Order : RestaurantOrderSolverBase
@ -27,30 +27,34 @@ public override bool ExecuteInteractionSubsystem(IInteractor interactor, IIntera
var highlightComponent = highlightObject?.GetComponent<IInteractionHighlight>();
highlightComponent?.ClearHighlightProxy();
// Worker takes the order
var orderObject = GetRestaurantOrderObject(interactable);
if (orderObject != null)
{
orderObject.GetOrderObjectState().Worker = interactor.GetInteractorGameObject();
}
// Pick random menu from today's menu list
var foodCandidates = RestaurantState.Instance.ManagementState.GetTodayFoodMenus();
if (foodCandidates == null || foodCandidates.Count == 0)
var recipeCandidates = RestaurantState.Instance.ManagementState.GetTodayRecipes();
if (recipeCandidates == null || recipeCandidates.Count == 0)
{
Debug.LogError("[RestaurantOrderSolver_Order] No food menu found");
return false;
}
// TODO : 손님 데이터를 바탕으로 선호하는 음식을 골라야 할수도 있음. interactable에서 직접 가져오거나 payload로 전달받아야 함. payload를 받을 경우 RestaurantOrderMenuPayload와 통합해야함
var foodMenu = foodCandidates[Random.Range(0, foodCandidates.Count)];
var recipeMenu = recipeCandidates[Random.Range(0, recipeCandidates.Count)];
// Worker takes the order
var orderObject = GetRestaurantOrderObject(interactable);
if (orderObject != null)
{
orderObject.GetOrderObjectState().Worker = interactor.GetInteractorGameObject();
orderObject.GetOrderObjectState().RecipeId = recipeMenu;
var recipeData = DataManager.Instance.GetDataAsset<RecipeDataAsset>();
recipeData.TryGetDataById(recipeMenu, out var recipeDataEntry);
orderObject.GetOrderObjectState().FoodId = recipeDataEntry?.RecipeResult;
}
// Create payload and set the menu
RestaurantOrderMenuPayload orderPayload = ScriptableObject.CreateInstance<RestaurantOrderMenuPayload>();
orderPayload.MenuId = foodMenu;
orderPayload.MenuId = recipeMenu;
RestaurantOrderEvent evt = new RestaurantOrderEvent();
evt.RecipeId = foodMenu;
evt.OrderObjectState = orderObject?.GetOrderObjectState();
EventBus.Broadcast(evt);
return base.ExecuteInteractionSubsystem(interactor, interactable, payload);

View File

@ -63,12 +63,12 @@ public bool HasMatchedMenuWithCookware()
return _cookwareToRecipeMapping.Values.Any(recipeSet => recipeSet.Count > 0);
}
public List<string> GetTodayFoodMenus()
public List<string> GetTodayRecipes()
{
return _todayFoodRecipeAndAmounts.Keys.ToList();
}
public int GetTodayFoodAvailableCount(string recipeId)
public int GetTodayRecipeAvailableCount(string recipeId)
{
return _todayFoodRecipeAndAmounts.GetValueOrDefault(recipeId, 0);
}

View File

@ -19,12 +19,8 @@ private void Start()
public void HandleEvent(RestaurantOrderEvent evt)
{
var billItem = Instantiate(_billItemPrefab, _billItemsLayoutTransform);
var recipeData = DataManager.Instance.GetDataAsset<RecipeDataAsset>();
if (recipeData.TryGetDataById(evt.RecipeId, out var recipeDataEntry))
{
var sprite = DataManager.Instance.GetSprite(recipeDataEntry.RecipeResult);
billItem.GetComponent<Image>().sprite = sprite;
}
var sprite = DataManager.Instance.GetSprite(evt.OrderObjectState?.FoodId);
billItem.GetComponent<Image>().sprite = sprite;
}
}
}

View File

@ -7,12 +7,12 @@ namespace DDD.Restaurant
{
public abstract class PropUiDisplayComponent<T> : SerializedMonoBehaviour where T : Enum
{
[SerializeField]
protected Vector3 _offset = new Vector3(0.0f, 0.75f, 0.675f);
[SerializeField]
protected Vector3 _rotation = new Vector3(40.0f, 0, 0);
private IInteractionSubsystemObject<T> _interactionSubsystemObject;
private Dictionary<T, Material> _materialDictionary;
[SerializeField]
protected Sprite _defaultSprite;
protected IInteractionSubsystemObject<T> _interactionSubsystemObject;
private Dictionary<T, Material> _internalMaterials;
private T _currentInteractionType;
protected IInteractable _interactable;
protected SpriteRenderer _spriteRenderer;
@ -22,7 +22,7 @@ private void Awake()
Initialize();
}
protected abstract Dictionary<T, Material> SetMaterialDictionary();
protected abstract Dictionary<T, Material> GetInteractionDisplayMaterials();
protected virtual void Initialize()
{
@ -35,16 +35,24 @@ protected virtual void Initialize()
// TODO: 임시 나중에 제대로 수정할 것
var uiGameObject = Instantiate(new GameObject("TemporaryUi"), transform);
_spriteTransform = uiGameObject.transform;
uiGameObject.layer = LayerMask.NameToLayer("WorldUI");
UpdateSpriteTransform();
_spriteRenderer = uiGameObject.AddComponent<SpriteRenderer>();
UpdateSprite();
_spriteRenderer.enabled = false;
_materialDictionary = SetMaterialDictionary();
_spriteTransform = uiGameObject.transform;
uiGameObject.layer = GetDisplayLayer();
UpdateSpriteTransform();
_internalMaterials = GetInteractionDisplayMaterials();
}
private void UpdateSpriteTransform()
private void UpdateSprite()
{
_spriteRenderer.sprite = GetDisplaySprite();
}
protected virtual void UpdateSpriteTransform()
{
_spriteTransform.position = GetDisplayPosition();
_spriteTransform.rotation = Quaternion.Euler(GetDisplayRotation());
@ -57,9 +65,19 @@ private bool GetOwnerInteractable(out IInteractable interactable)
return isInteractionSubsystem;
}
protected virtual int GetDisplayLayer()
{
return LayerMask.NameToLayer("WorldUI");
}
protected virtual Sprite GetDisplaySprite()
{
return _defaultSprite;
}
protected virtual Vector3 GetDisplayPosition()
{
return transform.position + _offset;
return transform.position;
}
protected virtual Vector3 GetDisplayRotation()
@ -87,25 +105,35 @@ public void SetCurrentInteractionType(T interactionType)
private void UpdateView(T state)
{
if (UpdateSpriteMaterial(state))
if (!UpdateSpriteMaterial(state))
{
return;
}
UpdateSprite();
UpdateSpriteTransform();
}
virtual protected Color GetSpriteColor()
{
return Color.white;
}
private bool UpdateSpriteMaterial(T state)
{
if (!_materialDictionary.TryGetValue(state, out var material) || material == null)
if (!_internalMaterials.TryGetValue(state, out var material) || material == null)
{
// TODO 캔버스 다운
_spriteRenderer.enabled = false;
return true;
return false;
}
// material.color = Color.white;
_spriteRenderer.color = GetSpriteColor();
// ui 머티리얼 교체
_spriteRenderer.enabled = true;
_spriteRenderer.material = material;
return false;
_spriteTransform.gameObject.layer = GetDisplayLayer();
return true;
}
}
}

View File

@ -2,6 +2,7 @@
using UnityEngine;
using Sirenix.OdinInspector;
using Sirenix.Serialization;
using UnityEngine.Serialization;
namespace DDD.Restaurant
@ -9,12 +10,16 @@ namespace DDD.Restaurant
public class RestaurantUiDisplayComponent : PropUiDisplayComponent<RestaurantOrderType>
{
[SerializeField]
private Sprite _temporarySprite;
protected Vector3 _offset = new Vector3(0.0f, 0.75f, 0.675f);
[SerializeField]
private Vector2 _fixedSpriteSize = new Vector2(.2f, .2f);
protected Vector3 _disabledOffset = new Vector3(0.0f, 0.2f, 0.165f);
[SerializeField]
private Vector2 _fixedLocalScale = new Vector2(.2f, .2f);
[SerializeField]
private Color _disabledColor = new Color(Color.darkGray.r, Color.darkGray.g, Color.darkGray.b, 0.5f);
[OdinSerialize]
private Dictionary<RestaurantOrderType, Material> _materialDictionary = new();
protected override Dictionary<RestaurantOrderType, Material> SetMaterialDictionary()
protected override Dictionary<RestaurantOrderType, Material> GetInteractionDisplayMaterials()
{
return _materialDictionary;
}
@ -22,8 +27,37 @@ protected override Dictionary<RestaurantOrderType, Material> SetMaterialDictiona
protected override void Initialize()
{
base.Initialize();
_spriteRenderer.sprite = _temporarySprite;
_spriteRenderer.transform.localScale = _fixedSpriteSize;
}
protected override void UpdateSpriteTransform()
{
base.UpdateSpriteTransform();
_spriteRenderer.transform.localScale = _fixedLocalScale;
}
protected override Sprite GetDisplaySprite()
{
if (GetCurrentInteractionType() == RestaurantOrderType.Serve && _interactionSubsystemObject != null)
{
// Sprite by current restaurant order type. get from RestaurantOrderObject.
if (_interactionSubsystemObject is IRestaurantOrderObject orderObject)
{
string foodId = orderObject.GetOrderObjectState().FoodId;
Debug.Assert(foodId != null, nameof(foodId) + " != null");
var sprite = DataManager.Instance.GetSprite(foodId);
return sprite;
}
}
return base.GetDisplaySprite();
}
protected override Color GetSpriteColor()
{
if (GetCurrentInteractionType() == RestaurantOrderType.Serve)
{
return _disabledColor;
}
return base.GetSpriteColor();
}
protected override Vector3 GetDisplayPosition()
@ -31,18 +65,22 @@ protected override Vector3 GetDisplayPosition()
if (GetCurrentInteractionType() == RestaurantOrderType.Order)
{
// Find interaction points from interactable owner
if (_interactable == null)
{
return base.GetDisplayPosition();
}
var points = _interactable.GetInteractionPoints();
var points = _interactable?.GetInteractionPoints();
if (points is { Length: > 0 })
{
return points[0] + _offset;
}
}
return base.GetDisplayPosition();
return transform.position + _disabledOffset;
}
protected override int GetDisplayLayer()
{
if (GetCurrentInteractionType() == RestaurantOrderType.Serve)
{
return LayerMask.NameToLayer("Prop");
}
return base.GetDisplayLayer();
}
}
}