AssetPostProcessors 수정

This commit is contained in:
NTG_Lenovo 2025-08-04 14:27:29 +09:00
parent c4ed693da8
commit 7b1677f2f6

View File

@ -13,19 +13,19 @@ private void OnPreprocessTexture()
var upperPath = importer.assetPath.ToUpper();
if (upperPath.Contains(PathConstants.RawUiPathUpper))
if (upperPath.Contains(PathConstants.RawSpritesPathUpper))
{
if (upperPath.Contains(PathConstants.RawOnlyAtlasPathUpper))
{
AssetPostprocessorSprite.OnPreprocessTextureOnlyAtlas(importer);
}
else if (upperPath.Contains(PathConstants.RawSpritesPathUpper))
else if (upperPath.Contains(PathConstants.RawUiPathUpper))
{
AssetPostprocessorSprite.OnPreprocessTexture(importer);
AssetPostprocessorSprite.OnPreprocessTextureForUi(importer);
}
else
{
AssetPostprocessorSprite.OnPreprocessTextureForUi(importer);
AssetPostprocessorSprite.OnPreprocessTexture(importer);
}
}
}