플레이어 MVP 로직 분할
This commit is contained in:
parent
3f9fd4227a
commit
689a510d71
@ -105,6 +105,7 @@ MonoBehaviour:
|
||||
- Prefab
|
||||
- Atlas
|
||||
- Sprite
|
||||
- So
|
||||
m_SchemaTemplates: []
|
||||
m_GroupTemplateObjects:
|
||||
- {fileID: 11400000, guid: f804fe78e7005554f9ba60273aade35b, type: 2}
|
||||
|
@ -27,6 +27,12 @@ MonoBehaviour:
|
||||
m_SerializedLabels:
|
||||
- Prefab
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: ddb0db863be8f254bb8a8f07d39a960e
|
||||
m_Address: RestaurantPlayerDataSo
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels:
|
||||
- So
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: e15933f76da90e742866563b5cd9e45f
|
||||
m_Address: Gold
|
||||
m_ReadOnly: 0
|
||||
|
@ -48,3 +48,14 @@ MonoBehaviour:
|
||||
LabelMode: 1
|
||||
simplified: 0
|
||||
addressReplacement: ${asset}
|
||||
- path: Assets/_Datas/Addressables/(?<category>[^/]+)/(?<asset>.*)\.asset
|
||||
matchType: 1
|
||||
groupName:
|
||||
groupTemplate: {fileID: 11400000, guid: f804fe78e7005554f9ba60273aade35b, type: 2}
|
||||
groupTemplateApplicationMode: 0
|
||||
labelRefs: []
|
||||
dynamicLabels:
|
||||
- So
|
||||
LabelMode: 1
|
||||
simplified: 0
|
||||
addressReplacement: ${asset}
|
||||
|
@ -49,7 +49,7 @@ MonoBehaviour:
|
||||
m_AdditionalLightShadowsSupported: 1
|
||||
m_AdditionalLightsShadowmapResolution: 4096
|
||||
m_AdditionalLightsShadowResolutionTierLow: 256
|
||||
m_AdditionalLightsShadowResolutionTierMedium: 256
|
||||
m_AdditionalLightsShadowResolutionTierMedium: 512
|
||||
m_AdditionalLightsShadowResolutionTierHigh: 1024
|
||||
m_ReflectionProbeBlending: 1
|
||||
m_ReflectionProbeBoxProjection: 1
|
||||
|
@ -929,7 +929,6 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 850a1aa7f7d1eb94a894d47d98a02d8f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
nameText: {fileID: 1640982677}
|
||||
--- !u!114 &300359722
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -2540,6 +2539,7 @@ GameObject:
|
||||
- component: {fileID: 968554883}
|
||||
- component: {fileID: 968554882}
|
||||
- component: {fileID: 968554884}
|
||||
- component: {fileID: 968554885}
|
||||
m_Layer: 0
|
||||
m_Name: RestaurantPlayer
|
||||
m_TagString: Untagged
|
||||
@ -2625,15 +2625,21 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 620909d88f805ee4898b9af964a7f0e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_moveSpeed: 7
|
||||
_moveSpeedMultiplier: 1
|
||||
_dashSpeed: 20
|
||||
_dashTime: 0.2
|
||||
_dashCooldown: 0.5
|
||||
_dashParticle: {fileID: 0}
|
||||
_walkingSfxName: TycoonPlayerWalking
|
||||
_dashSfxName: TycoonPlayerDashing
|
||||
cellManager: {fileID: 1015166837}
|
||||
--- !u!114 &968554885
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 968554876}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c665f9c268555a74a8a805d67d09c80e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_rigidbody: {fileID: 0}
|
||||
_visualLook: {fileID: 0}
|
||||
--- !u!114 &985479691
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f9d8444159027d447816c0ee19de105f
|
||||
guid: a551bfcf9a2e675418ebe5dd8bd6c60d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
9
Assets/_Datas/02.Scripts/Players/IPlayerState.cs
Normal file
9
Assets/_Datas/02.Scripts/Players/IPlayerState.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace DDD
|
||||
{
|
||||
public interface IPlayerState
|
||||
{
|
||||
void Enter();
|
||||
void Update();
|
||||
void Exit();
|
||||
}
|
||||
}
|
2
Assets/_Datas/02.Scripts/Players/IPlayerState.cs.meta
Normal file
2
Assets/_Datas/02.Scripts/Players/IPlayerState.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c111bfa40d649ac4c9d401efa650734d
|
19
Assets/_Datas/02.Scripts/Players/PlayerStateMachine.cs
Normal file
19
Assets/_Datas/02.Scripts/Players/PlayerStateMachine.cs
Normal file
@ -0,0 +1,19 @@
|
||||
namespace DDD
|
||||
{
|
||||
public class PlayerStateMachine
|
||||
{
|
||||
private IPlayerState _currentState;
|
||||
|
||||
public void ChangeState(IPlayerState newState)
|
||||
{
|
||||
_currentState?.Exit();
|
||||
_currentState = newState;
|
||||
_currentState.Enter();
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
_currentState?.Update();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2887dac388e7a244585d84329954e38f
|
@ -1,6 +1,6 @@
|
||||
using System.Collections;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AddressableAssets;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
namespace DDD
|
||||
@ -8,53 +8,20 @@ namespace DDD
|
||||
public class RestaurantPlayer : MonoBehaviour
|
||||
{
|
||||
#region Variables
|
||||
|
||||
private Rigidbody _rigidbody;
|
||||
private Transform _visualLook;
|
||||
|
||||
// Move
|
||||
[SerializeField, Range(1f, 20f), Tooltip("이동 속도")]
|
||||
private float _moveSpeed = 7f;
|
||||
|
||||
[SerializeField]
|
||||
private float _moveSpeedMultiplier = 1f;
|
||||
|
||||
private bool _isMoveEnabled = true;
|
||||
|
||||
private bool _isMoving;
|
||||
|
||||
// Dash
|
||||
[Title("대쉬")]
|
||||
[SerializeField, Range(1f, 50f), Tooltip("대쉬 속도")]
|
||||
private float _dashSpeed = 20f;
|
||||
|
||||
[SerializeField, Range(0.1f, 1f), Tooltip("대쉬 시간")]
|
||||
private float _dashTime = 0.2f;
|
||||
|
||||
[SerializeField, Range(0f, 5f), Tooltip("대쉬 쿨타임")]
|
||||
private float _dashCooldown = 0.5f;
|
||||
|
||||
[SerializeField]
|
||||
private ParticleSystem _dashParticle;
|
||||
|
||||
[Title("사운드")]
|
||||
[SerializeField]
|
||||
private string _walkingSfxName = "TycoonPlayerWalking";
|
||||
|
||||
[SerializeField]
|
||||
private string _dashSfxName = "TycoonPlayerDashing";
|
||||
|
||||
private bool _isDashEnabled = true;
|
||||
private bool _isDashing;
|
||||
private bool _isDashCoolDownActive;
|
||||
|
||||
private Vector3 _inputDirection;
|
||||
|
||||
private Vector3 _currentDirection = Vector3.back;
|
||||
private RestaurantPlayerDataSo _playerData;
|
||||
private RestaurantPlayerView _playerView;
|
||||
|
||||
private InputAction _moveAction;
|
||||
private InputAction _dashAction;
|
||||
private Coroutine _dashInstance;
|
||||
|
||||
private Vector3 _inputDirection;
|
||||
private Vector3 _currentDirection = Vector3.back;
|
||||
|
||||
private bool _isMoving;
|
||||
private bool _isDashing;
|
||||
private bool _isDashCoolDownActive;
|
||||
private float _finalSpeed;
|
||||
|
||||
#endregion
|
||||
@ -65,7 +32,8 @@ public class RestaurantPlayer : MonoBehaviour
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
InitializeComponents();
|
||||
_playerData = Addressables.LoadAssetAsync<RestaurantPlayerDataSo>("RestaurantPlayerDataSo").WaitForCompletion();
|
||||
_playerView = GetComponent<RestaurantPlayerView>();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
@ -78,13 +46,13 @@ private void Start()
|
||||
_dashAction.performed += OnDash;
|
||||
}
|
||||
|
||||
public CellManager cellManager;
|
||||
//public CellManager cellManager;
|
||||
private void Update()
|
||||
{
|
||||
FlipVisualLook();
|
||||
|
||||
//UpdateCell
|
||||
cellManager.SetupCell(transform.position);
|
||||
//cellManager.SetupCell(transform.position);
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
@ -98,49 +66,33 @@ private void OnDestroy()
|
||||
{
|
||||
_moveAction.performed -= OnMove;
|
||||
_moveAction.canceled -= OnMove;
|
||||
// _dashAction.performed -= OnDash;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
// Initialize Methods
|
||||
|
||||
#region Initialize Methods
|
||||
|
||||
private void InitializeComponents()
|
||||
{
|
||||
_rigidbody = GetComponent<Rigidbody>();
|
||||
_visualLook = transform.Find("VisualLook");
|
||||
_dashAction.performed -= OnDash;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
// Methods
|
||||
|
||||
#region Methods
|
||||
|
||||
// Event methods
|
||||
|
||||
public void SetCurrentDirection(Vector3 normalDirection)
|
||||
{
|
||||
if (normalDirection == Vector3.zero) return;
|
||||
|
||||
_currentDirection = normalDirection;
|
||||
}
|
||||
|
||||
// Methods
|
||||
|
||||
private void FlipVisualLook()
|
||||
{
|
||||
var localScale = _visualLook.localScale;
|
||||
Vector3 localScale = _playerView.GetLocalScale();
|
||||
localScale.x = _currentDirection.x switch
|
||||
{
|
||||
> 0.01f => -Mathf.Abs(localScale.x),
|
||||
< -0.01f => Mathf.Abs(localScale.x),
|
||||
_ => localScale.x
|
||||
};
|
||||
_visualLook.localScale = localScale;
|
||||
_playerView.SetLocalScale(localScale);
|
||||
}
|
||||
|
||||
// Move
|
||||
|
||||
public void OnMove(InputAction.CallbackContext context)
|
||||
{
|
||||
var movementInput = _moveAction.ReadValue<Vector2>();
|
||||
@ -149,7 +101,7 @@ public void OnMove(InputAction.CallbackContext context)
|
||||
|
||||
public bool CanMove()
|
||||
{
|
||||
return _isMoveEnabled && !_isDashing;
|
||||
return _playerData.IsMoveEnabled && !_isDashing;
|
||||
}
|
||||
|
||||
public void Move()
|
||||
@ -157,14 +109,10 @@ public void Move()
|
||||
SetCurrentDirection(_inputDirection);
|
||||
_isMoving = _inputDirection != Vector3.zero;
|
||||
|
||||
var finalVelocity = _inputDirection * (_moveSpeed * _moveSpeedMultiplier);
|
||||
if (!_rigidbody.isKinematic)
|
||||
{
|
||||
_rigidbody.linearVelocity = finalVelocity;
|
||||
}
|
||||
var finalVelocity = _inputDirection * _playerData.MoveSpeed;
|
||||
_playerView.SetVelocity(finalVelocity);
|
||||
}
|
||||
|
||||
// Dash
|
||||
|
||||
public void OnDash(InputAction.CallbackContext context)
|
||||
{
|
||||
if (!CanDash()) return;
|
||||
@ -174,7 +122,7 @@ public void OnDash(InputAction.CallbackContext context)
|
||||
|
||||
public bool CanDash()
|
||||
{
|
||||
return _isDashEnabled && !_isDashing && !_isDashCoolDownActive;
|
||||
return _playerData.IsDashEnabled && !_isDashing && !_isDashCoolDownActive;
|
||||
}
|
||||
|
||||
public void Dash()
|
||||
@ -186,12 +134,9 @@ private IEnumerator DashCoroutine()
|
||||
{
|
||||
_isDashing = true;
|
||||
_isDashCoolDownActive = true;
|
||||
if (_dashParticle)
|
||||
{
|
||||
_dashParticle.Play();
|
||||
}
|
||||
_playerView.PlayDashParticle();
|
||||
|
||||
AudioManager.Instance.PlaySfx(_dashSfxName);
|
||||
AudioManager.Instance.PlaySfx(_playerData.DashSfxName);
|
||||
|
||||
var dashDirection = _inputDirection;
|
||||
if (dashDirection == Vector3.zero)
|
||||
@ -200,32 +145,30 @@ private IEnumerator DashCoroutine()
|
||||
}
|
||||
|
||||
var elapsedTime = 0f;
|
||||
while (elapsedTime <= _dashTime)
|
||||
while (elapsedTime <= _playerData.DashTime)
|
||||
{
|
||||
var finalVelocity = dashDirection * _dashSpeed;
|
||||
_rigidbody.linearVelocity = finalVelocity;
|
||||
var finalVelocity = dashDirection * _playerData.DashSpeed;
|
||||
_playerView.SetVelocity(finalVelocity);
|
||||
|
||||
elapsedTime += Time.fixedDeltaTime;
|
||||
yield return new WaitForFixedUpdate();
|
||||
}
|
||||
|
||||
//var newDashCooldown = DashCooldown - TycoonManager.Instance.TycoonStatus.PlayerDashCooldownReduction;
|
||||
EndDash(_dashCooldown);
|
||||
EndDash(_playerData.DashCooldown);
|
||||
}
|
||||
|
||||
public void EndDash(float dashCooldown = float.PositiveInfinity)
|
||||
{
|
||||
Utils.EndUniqueCoroutine(this, ref _dashInstance);
|
||||
_rigidbody.linearVelocity = Vector3.zero;
|
||||
_playerView.SetVelocity(Vector3.zero);
|
||||
_isDashing = false;
|
||||
|
||||
if (float.IsPositiveInfinity(dashCooldown))
|
||||
{
|
||||
dashCooldown = _dashCooldown;
|
||||
dashCooldown = _playerData.DashCooldown;
|
||||
}
|
||||
|
||||
// TODO : ui 연동
|
||||
//EventManager.InvokeDashCooldown(dashCooldown);
|
||||
StartCoroutine(Utils.CoolDownCoroutine(dashCooldown, () => _isDashCoolDownActive = false));
|
||||
}
|
||||
|
20
Assets/_Datas/02.Scripts/Players/RestaurantPlayerData.cs
Normal file
20
Assets/_Datas/02.Scripts/Players/RestaurantPlayerData.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
[CreateAssetMenu(fileName = "RestaurantPlayerDataSo", menuName = "ScriptableObjects/RestaurantPlayerDataSo")]
|
||||
public class RestaurantPlayerDataSo : ScriptableObject
|
||||
{
|
||||
public bool IsMoveEnabled = true;
|
||||
public float MoveSpeed = 7f;
|
||||
|
||||
public bool IsDashEnabled = true;
|
||||
public float DashSpeed = 20f;
|
||||
public float DashTime = 0.2f;
|
||||
public float DashCooldown = 0.5f;
|
||||
|
||||
public string WalkingSfxName;
|
||||
public string DashSfxName;
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5583898a24cc9c7419aec8b01ee0fde4
|
29
Assets/_Datas/02.Scripts/Players/RestaurantPlayerView.cs
Normal file
29
Assets/_Datas/02.Scripts/Players/RestaurantPlayerView.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
public class RestaurantPlayerView : MonoBehaviour
|
||||
{
|
||||
private Rigidbody _rigidbody;
|
||||
private Transform _visualLook;
|
||||
private ParticleSystem _dashParticle;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_rigidbody = GetComponent<Rigidbody>();
|
||||
_visualLook = transform.Find("VisualLook");
|
||||
}
|
||||
|
||||
public void SetVelocity(Vector3 velocity) => _rigidbody.linearVelocity = velocity;
|
||||
public Vector3 GetLocalScale() => _visualLook.localScale;
|
||||
public void SetLocalScale(Vector3 localScale) => _visualLook.localScale = localScale;
|
||||
|
||||
public void PlayDashParticle()
|
||||
{
|
||||
if (_dashParticle)
|
||||
{
|
||||
_dashParticle.Play();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c665f9c268555a74a8a805d67d09c80e
|
@ -21,7 +21,7 @@ TextureImporter:
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
isReadable: 1
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
@ -39,13 +39,13 @@ TextureImporter:
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
spriteExtrude: 2
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 512
|
||||
@ -72,7 +72,7 @@ TextureImporter:
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
@ -133,6 +133,8 @@ TextureImporter:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
|
@ -21,7 +21,7 @@ TextureImporter:
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
isReadable: 1
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
@ -39,15 +39,15 @@ TextureImporter:
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spriteExtrude: 2
|
||||
spriteMeshType: 0
|
||||
alignment: 9
|
||||
spritePivot: {x: 0.5, y: 0.115234375}
|
||||
spritePixelsToUnits: 512
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
@ -72,7 +72,7 @@ TextureImporter:
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
@ -1,6 +1,6 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5799723711254518527
|
||||
--- !u!1 &607766449014220492
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@ -8,7 +8,7 @@ GameObject:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5765335169201649049}
|
||||
- component: {fileID: 5111549818748911864}
|
||||
m_Layer: 0
|
||||
m_Name: Barrel
|
||||
m_TagString: Untagged
|
||||
@ -16,23 +16,23 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5765335169201649049
|
||||
--- !u!4 &5111549818748911864
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5799723711254518527}
|
||||
m_GameObject: {fileID: 607766449014220492}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children:
|
||||
- {fileID: 8594072857435888823}
|
||||
- {fileID: 3583085206966600140}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &7282862855117613265
|
||||
--- !u!1 &3450239667471230788
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@ -40,8 +40,8 @@ GameObject:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8594072857435888823}
|
||||
- component: {fileID: 7771024025582628391}
|
||||
- component: {fileID: 3583085206966600140}
|
||||
- component: {fileID: 2541705287342940117}
|
||||
m_Layer: 0
|
||||
m_Name: VisualLook
|
||||
m_TagString: Untagged
|
||||
@ -49,28 +49,28 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8594072857435888823
|
||||
--- !u!4 &3583085206966600140
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7282862855117613265}
|
||||
m_GameObject: {fileID: 3450239667471230788}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.34202015, y: 0, z: 0, w: 0.9396927}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5765335169201649049}
|
||||
m_Father: {fileID: 5111549818748911864}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &7771024025582628391
|
||||
--- !u!212 &2541705287342940117
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7282862855117613265}
|
||||
m_GameObject: {fileID: 3450239667471230788}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
|
8
Assets/_Datas/Addressables/So.meta
Normal file
8
Assets/_Datas/Addressables/So.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a3aca99aba821894ca9ce54a3647cca6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
20
Assets/_Datas/Addressables/So/RestaurantPlayerDataSo.asset
Normal file
20
Assets/_Datas/Addressables/So/RestaurantPlayerDataSo.asset
Normal file
@ -0,0 +1,20 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5583898a24cc9c7419aec8b01ee0fde4, type: 3}
|
||||
m_Name: RestaurantPlayerDataSo
|
||||
m_EditorClassIdentifier:
|
||||
IsMoveEnabled: 1
|
||||
MoveSpeed: 7
|
||||
IsDashEnabled: 1
|
||||
DashSpeed: 20
|
||||
DashTime: 0.2
|
||||
DashCooldown: 0.5
|
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ddb0db863be8f254bb8a8f07d39a960e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -4,9 +4,9 @@ SpriteAtlasImporter:
|
||||
externalObjects: {}
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
anisoLevel: 0
|
||||
compressionQuality: 0
|
||||
maxTextureSize: 0
|
||||
anisoLevel: 1
|
||||
compressionQuality: 50
|
||||
maxTextureSize: 2048
|
||||
textureCompression: 0
|
||||
filterMode: 1
|
||||
generateMipMaps: 0
|
||||
@ -17,10 +17,10 @@ SpriteAtlasImporter:
|
||||
packingSettings:
|
||||
serializedVersion: 2
|
||||
padding: 4
|
||||
blockOffset: 0
|
||||
blockOffset: 1
|
||||
allowAlphaSplitting: 0
|
||||
enableRotation: 0
|
||||
enableTightPacking: 0
|
||||
enableRotation: 1
|
||||
enableTightPacking: 1
|
||||
enableAlphaDilation: 0
|
||||
secondaryTextureSettings: {}
|
||||
variantMultiplier: 1
|
||||
|
@ -21,7 +21,7 @@ TextureImporter:
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
isReadable: 1
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
@ -46,8 +46,8 @@ TextureImporter:
|
||||
spriteMode: 1
|
||||
spriteExtrude: 2
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
alignment: 9
|
||||
spritePivot: {x: 0.5, y: 0}
|
||||
spritePixelsToUnits: 512
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
@ -119,19 +119,6 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
Loading…
Reference in New Issue
Block a user